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shader: adding gamma correction (#60)
Build #114: Commit 97b6129 pushed by marsp0
January 2, 2025 12:15 23s master
January 2, 2025 12:15 23s
shader: adding gamma correction
Build #113: Pull request #60 opened by marsp0
January 2, 2025 12:14 28s gamma-correction
January 2, 2025 12:14 28s
January 2, 2025 11:04 24s
Settings module
Build #111: Pull request #59 opened by marsp0
January 2, 2025 10:45 23s settings-module
January 2, 2025 10:45 23s
Bilinear texture filtering (#58)
Build #110: Commit beb2cd9 pushed by marsp0
January 1, 2025 18:48 25s master
January 1, 2025 18:48 25s
Bilinear texture filtering
Build #109: Pull request #58 opened by marsp0
January 1, 2025 18:46 26s texture-filtering
January 1, 2025 18:46 26s
Task/trackball camera (#52)
Build #108: Commit 60ce70a pushed by marsp0
December 31, 2024 20:42 22s master
December 31, 2024 20:42 22s
Task/trackball camera
Build #107: Pull request #52 synchronize by marsp0
December 31, 2024 20:37 23s task/trackball-camera
December 31, 2024 20:37 23s
Task/trackball camera
Build #106: Pull request #52 opened by marsp0
December 31, 2024 20:07 14s task/trackball-camera
December 31, 2024 20:07 14s
PBR Shader v1 (#47)
Build #105: Commit ebb91e9 pushed by marsp0
December 26, 2024 19:35 22s master
December 26, 2024 19:35 22s
PBR Shader v1
Build #104: Pull request #47 opened by marsp0
December 26, 2024 19:31 24s feature/updated-pbr-shader
December 26, 2024 19:31 24s
rendering scene with 1 color (#45)
Build #103: Commit 75187f8 pushed by marsp0
October 6, 2024 14:57 21s master
October 6, 2024 14:57 21s
rendering scene with 1 color
Build #102: Pull request #45 synchronize by marsp0
October 6, 2024 14:56 25s task/render-scene-skeleton
October 6, 2024 14:56 25s
rendering scene with 1 color
Build #101: Pull request #45 opened by marsp0
October 6, 2024 14:53 18s task/render-scene-skeleton
October 6, 2024 14:53 18s
Task/update glb parser with vec2 array (#44)
Build #100: Commit 045e4d9 pushed by marsp0
October 6, 2024 13:17 21s master
October 6, 2024 13:17 21s
adding tests for hadamard + adding macro for vec4 compare (#43)
Build #98: Commit 41ec612 pushed by marsp0
October 6, 2024 12:28 22s master
October 6, 2024 12:28 22s
Task/make renderer singleton (#42)
Build #96: Commit d0bc443 pushed by marsp0
October 6, 2024 12:17 24s master
October 6, 2024 12:17 24s
Task/make renderer singleton
Build #95: Pull request #42 opened by marsp0
October 6, 2024 12:16 25s task/make-renderer-singleton
October 6, 2024 12:16 25s
Task/add more tests (#41)
Build #94: Commit 03ed0af pushed by marsp0
October 6, 2024 08:35 22s master
October 6, 2024 08:35 22s
Task/add more tests
Build #93: Pull request #41 opened by marsp0
October 6, 2024 08:35 25s task/add-more-tests
October 6, 2024 08:35 25s
adding atomic types (#40)
Build #92: Commit 170bd19 pushed by marsp0
October 6, 2024 08:08 23s master
October 6, 2024 08:08 23s
adding atomic types
Build #91: Pull request #40 opened by marsp0
October 6, 2024 08:07 25s task/add-atomic-types
October 6, 2024 08:07 25s
Task/add different size vectors (#39)
Build #90: Commit 84b5e19 pushed by marsp0
October 6, 2024 08:03 21s master
October 6, 2024 08:03 21s