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CellularAutomataMap

Manno edited this page Apr 17, 2016 · 1 revision

The Cellular Automata Map example generates a dungeon-like map. Clicking on the screen executes one step of the Cellular Automata and thus creates a map. Depending on the initial distribution of cells it takes about 12 steps for the CA to reach a static form.

Cellular Automata map

Based on: http://gamedevelopment.tutsplus.com/tutorials/generate-random-cave-levels-using-cellular-automata--gamedev-9664

More about Cellular Automata: http://www.conwaylife.com/wiki/Cellular_automaton

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