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audio: Favor OpenSL ES over AAudio.
Build #16337: Commit 96f4421 pushed by icculus
November 13, 2024 23:26 16m 58s release-2.30.x
November 13, 2024 23:26 16m 58s
audio: Favor OpenSL ES over AAudio.
Build #16336: Commit 17b9ed7 pushed by icculus
November 13, 2024 23:25 7m 23s SDL2
November 13, 2024 23:25 7m 23s
Fix front panel touch on Vita
Build #16335: Pull request #11442 opened by rsn8887
November 10, 2024 04:30 5m 39s rsn8887:fix_vita_touch
November 10, 2024 04:30 5m 39s
Removed SDL_HINT_ENABLE_STEAM_CONTROLLERS
Build #16334: Commit f1a3a18 pushed by slouken
November 8, 2024 23:20 7m 11s SDL2
November 8, 2024 23:20 7m 11s
testautomation keyboard: use space instead of a
Build #16333: Commit b308172 pushed by sezero
November 8, 2024 15:21 7m 29s SDL2
November 8, 2024 15:21 7m 29s
Fix SDL_PRIs64 to use standard PRId64
Build #16332: Commit 761ea32 pushed by sezero
November 8, 2024 09:40 13m 17s SDL2
November 8, 2024 09:40 13m 17s
Add support for 8BitDo Ultimate 2C Wireless
Build #16331: Pull request #11415 opened by mike-jl
November 5, 2024 20:02 11m 43s mike-jl:SDL2
November 5, 2024 20:02 11m 43s
Support multiple joystick buttons bound to the same gamepad button
Build #16330: Commit ad60292 pushed by slouken
November 5, 2024 19:52 16m 6s release-2.30.x
November 5, 2024 19:52 16m 6s
Support multiple joystick buttons bound to the same gamepad button
Build #16329: Commit 74ff82f pushed by slouken
November 5, 2024 19:51 11m 38s SDL2
November 5, 2024 19:51 11m 38s
cmake: releases have a REVISION.txt instead of VERSION.txt
Build #16328: Commit 9eca707 pushed by madebr
November 4, 2024 18:20 6m 18s release-2.30.x
November 4, 2024 18:20 6m 18s
.wikiheader-options: Treat SDL int types (Uint64, etc) as API prefixes.
Build #16327: Commit 67b537c pushed by icculus
November 2, 2024 03:52 7m 26s SDL2
November 2, 2024 03:52 7m 26s
Updated to version 2.30.9 for release
Build #16326: Commit c98c4fb pushed by slouken
November 1, 2024 22:13 6m 25s release-2.30.9
November 1, 2024 22:13 6m 25s
Updated to version 2.30.9 for release
Build #16325: Commit c98c4fb pushed by slouken
November 1, 2024 21:25 9m 6s release-2.30.x
November 1, 2024 21:25 9m 6s
PSP: Allow building tests in parallel
Build #16324: Commit 7cbb131 pushed by icculus
November 1, 2024 12:56 9m 25s SDL2
November 1, 2024 12:56 9m 25s
Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11
Build #16321: Commit 4d4f004 pushed by slouken
October 30, 2024 12:24 14m 46s release-2.30.x
October 30, 2024 12:24 14m 46s
Fixed the PS5 controller face buttons on Amazon Fire TV, Android 11
Build #16320: Commit 3b7a458 pushed by slouken
October 30, 2024 12:24 7m 53s SDL2
October 30, 2024 12:24 7m 53s
Revert "aaudio: Set low-latency audio mode."
Build #16319: Commit 5d7a023 pushed by slouken
October 30, 2024 05:37 1h 28m 36s release-2.30.x
October 30, 2024 05:37 1h 28m 36s
Revert "aaudio: Set low-latency audio mode."
Build #16318: Commit d2b9ecd pushed by slouken
October 30, 2024 05:34 7m 29s SDL2
October 30, 2024 05:34 7m 29s
SDL_vulkan.h: undefine VK_DEFINE_HANDLER and VK_DEFINE_NON_DISPATCHAB…
Build #16317: Commit 478dff3 pushed by sezero
October 29, 2024 17:35 12m 29s SDL2
October 29, 2024 17:35 12m 29s
wasapi: Deal with device buffer sizes changing.
Build #16316: Commit 5b0e838 pushed by icculus
October 28, 2024 17:43 8m 38s SDL2
October 28, 2024 17:43 8m 38s
docs: Explain events for already plugged in controllers
Build #16315: Commit a22baaf pushed by slouken
October 27, 2024 21:41 9m 0s SDL2
October 27, 2024 21:41 9m 0s
cocoa: Patched to compile.
Build #16312: Commit f170ced pushed by icculus
October 25, 2024 14:23 11m 16s release-2.30.x
October 25, 2024 14:23 11m 16s