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Releases: kythyria/payday2-model-tool

v2.18

18 Jul 00:59
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  • Make the command to clear a file selection have a button, not just a context menu

v2.17

28 Aug 14:51
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  • Add a checkbox for import transforms, so you don't have to use a modelscript

v2.16.4

25 Apr 06:31
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  • Better Win11 compatibility (thanks @Sprixitite)
  • Continue after seeing a section that's the wrong length

2.16.3.236

07 Jan 14:08
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Re-reveal the console window

v2.16.2

28 Sep 03:45
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  • Normalise weights a lot more aggressively

2.16.2.232

28 Sep 21:17
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Don't need that debugging code

v2.16.1

17 Jul 22:49
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  • Modelscripts now resolve relative paths relative to their location in more cases.

v2.16.0

17 Jul 16:26
dd574b0
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This is a big one. Thanks to @ZNixian's work, there's now support for rigged models! See the rigging docs for how to use that.

You'll need the .NET 6.0 Desktop Runtime to run it.

v2.15.1

20 Oct 18:27
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  • Fix an unpredictable crash
  • Fix mscript documentation
  • Make <load-animation> accessible from mscript
  • Export some models with bogus transformation data

v2.14

04 Aug 14:31
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  • New mscript element <transplant-attributes> that copies vertices and faces from one file to another.
  • <import> now honours the createnewobjects attribute which does what create_objects was supposed to.
  • Importing a GLTF file containing skins with no declared skeleton no longer crashes (these are usually caused by not having an unambiguous root bone).