Skip to content

Releases: kythyria/payday2-model-tool

v2.6.1

30 Jan 00:10
Compare
Choose a tag to compare

GLTF Import:

  • Models with vertex colours no longer crash the game
  • Models with multiple materials now produce sensible index buffers and RenderAtoms instead of garbage. In other words, they should work now.

v2.6.0

27 Dec 05:07
Compare
Choose a tag to compare

Finally, a release I can say is reasonable: Basic GLTF import works!

v2.6.0 Beta 2

24 Dec 03:20
Compare
Choose a tag to compare
v2.6.0 Beta 2 Pre-release
Pre-release

This release fixes a few bugs in GLTF processing, including truncating meshes inappropriately. Bugs still remain, but less of them.

v2.6.0 Beta

22 Dec 21:05
Compare
Choose a tag to compare
v2.6.0 Beta Pre-release
Pre-release

This release brings GLTF import and export, and with it, multi-UV support (ie, material slots). No rigging yet, though bones are exported.

This is... beta-quality. I don't actually know how well it works under all circumstances. FBX support is also a big fat question mark since I can't build it.