start transition to avalonia 11 #186
Annotations
22 warnings
build (7.0.x, Debug)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build (7.0.x, Debug):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L16
Possible null reference assignment.
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build (7.0.x, Debug):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L14
Non-nullable field '_resourceAssembly' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build (7.0.x, Debug):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L58
Possible null reference return.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/Starting/StartingStats.cs#L18
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Extensions/IImageExtensions.cs#L11
Dereference of a possibly null reference.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/Audio/AudioFiles.cs#L14
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/DDS/DDSFiles.cs#L14
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/Enemies/Enemies.cs#L19
Nullability of reference types in type of parameter 'sender' of 'void Enemies.OnDifficultyChange(object sender, EventArgs e)' doesn't match the target delegate 'EventHandler' (possibly because of nullability attributes).
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/Enemies/Enemies.cs#L16
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Debug):
src/G2DataGUI.Common/Data/Starting/CharacterStartingStats.cs#L11
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build (7.0.x, Release)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/setup-dotnet@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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build (7.0.x, Release):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L16
Possible null reference assignment.
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build (7.0.x, Release):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L14
Non-nullable field '_resourceAssembly' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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build (7.0.x, Release):
src/G2DataGUI.IO/Resources/EmbeddedResources.cs#L58
Possible null reference return.
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/Starting/StartingStats.cs#L18
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/Audio/AudioFiles.cs#L14
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Release):
src/G2DataGUI.Common/Extensions/IImageExtensions.cs#L11
Dereference of a possibly null reference.
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/DDS/DDSFiles.cs#L14
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/Enemies/Enemies.cs#L19
Nullability of reference types in type of parameter 'sender' of 'void Enemies.OnDifficultyChange(object sender, EventArgs e)' doesn't match the target delegate 'EventHandler' (possibly because of nullability attributes).
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/Enemies/Enemies.cs#L16
Non-nullable event 'CollectionRefreshed' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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build (7.0.x, Release):
src/G2DataGUI.Common/Data/Starting/CharacterStartingStats.cs#L11
Non-nullable property 'CharacterName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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