The goal is to allow the modification of all data used by the game in virtually any possible situation.
Current support is limited to:
- Moves
- Manaeggs
- Specials
- Skills
- Skillbooks
- Enemies(normal or hardmode)
- Bosses(normal or hardmode)
- Items
- Starting Stats/Equipment
- Move the contents of the
publish
folder to the game root directory, wheregrandia2.exe
is(steamapps/common/Grandia II Anniversary Edition). - Back-up the
content/data/
directory in case anything gets messed up - Run the program
- Edit values as desired
- Save
For those seeking information on files not handled yet(particularly *.pvp, *.nj, *.dat, etc.) check out this Github repo.
For *.nj files(data/afs/map/*/*.chr, data/afs/model/*.dat) check out this.
For *.njm files(data/afs/map/*/*.chr, data/afs/map/*/*.chr2) check out this.