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Releases: krelbel/ALttPLinkSpriteShuffler

Version 0.5

28 Mar 08:24
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Adds --make_shadow_edge_visible feature, which clears body pixels that overlap with the edge of the shadow in up/right/down stand/swordprimed poses, which helps the generated sprite not interfere with glitches and bomb jumps.

Version 0.4

16 Dec 05:56
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Bunny sprite shuffle release! This adds a --multibunny option which allows generating a sprite with the bunny sprite/palette data copied from a random .zspr file in the ./sprites/ folder (which can be populated with the --dumpsprites option added in 0.3). Can swap only the bunny sprite, or can be used in combination with other shuffle options.

Version 0.3

13 Dec 09:29
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  • Added the --zspr option to allow exporting as a Z sprite file instead of a patched ROM, for easy use in http://alttpr.com race ROMs by selecting "Load Custom Sprite" in the sprite selector after ROM generation.

  • Removed the stale sprites directory from this repo, added --dumpsprites option to pull the latest sprites from http://alttpr.com for use with the --multisprite options

  • Added code to ensure Link's three left/right walking head sprites will all face the same direction to make left/right walking with a shuffled sprite less gibberish (thanks prdwong for the suggestion).