3.3.2
- Updated audio capturing.
- Updated auto reconnection.
- Simplified APIs for the incoming multiagent features.
- Bug fixes.
- Support Sentis Lipsync Model (Github release only)
How to use Sentis Lipsync:
- Fetch
com.unity.sentis
in Unity's package manager. - Go to
Assets/Inworld/Inworld.Native/Lipsync~
, rename the folder toLipsync
You will see the sample scene there.
NOTE: The first time running would be laggy, that's because the sentis package's shader error warnings.