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[Feature] Camera rendering configuration (#2137)
* Add an initial set of masking utilities. * Add an initial set of masking utilities. * Push background improvements * Demonstrate more of observation conversion * Fix heightfield.py * Improve performance of kernel * Format * Add edge generation file. * Show minicity. * Update bitmap * Improve kernel padding. * Remove default padding from mesh2bitmap. * Fix perlin generator. * Update perlin with shift. * Rename perlin bitmap tool. * Constrain perlin tool table cache. * Move graphics tools to sstudio.graphics. * Update terminology * Warn if map source cannot be resolved. * Rename method to clarify use. * Fix observation issues. * Updated changes. * Add offroad noise. * Add loop driving example. * Initial gpu texture generation. * Update shaders. * Prepare geometry for base solution. * Add headless display back to options. * Update faq. * Investigate offscreen cameras. * Update configuration. * Update * Update shader step with padding information. * Update. * Fix logical errors. * Fix missing observation and style issues. * Update observations. * Hook up variable custom render dependencies. * Change blank space to green. * Scale simplex noise in simplex shader. * Fix formatting. * Optimize waypoint conversion. * Formatting and cleanup. * Fix math utility function. * Fix type return error with interpolate_waypoints. * Remove redundant method. * Fix type checking. * Remove cpu version of perlin noise generator. * Fix broken import. * Fix more types issues. * Switch on engine debug mode. * Fix bug with configuration utility. * make format * Add buffer configuration options. * Pass buffer dependencies. * Plan next change. * Add types information to sensor. * Add the current render look. * Solve some docs errors. * Update mask example to use constant dependency. * Reduce lidar array allocations. * Remove rogue print. * Determine shader input types. * Fix bug with rendering on smarts reset. * Embed pybullet frequency default. * Generalize offscreen camera update signature. * Add updating buffers. * Force low dimension observations to use standard python types instead of numpy. * Fix renderer test. * Ensure waypoint types types are exact. * Add remaining observation buffers. * Send only observation buffers that are in use. * Update mask.py. * Update shader file names. * Add shader uniforms test. * Update engine configuration documentation. * Further update documenation * Fix benchmark examples. * Remove rendundant utilities * Fix test * Update agent documentation. * Add missing uniform to test. * Rename to fix variable names. * Remove unused graphics. * Fix tuple addition. * Fix test failure. * Close in on release. * Fix doc. * Fix type check in renderer. * Fix type errors. * Fix docs tests. * Add missing docstring. * Fix final type issues. * Fix point distance check. * Fix shutdown test. * Run renderer test. * Update dockerfiles to add renderer dockerfile. * Update install options. * Log renderer backend. * Restore renderer test. * Enable model caching. * Use software render for tests. * Debug rendering. * Update dockerfiles. * Remove unused files. * Try running xorg in earlier step. * Add test duration information to pytest commands. * Remove model cache optimization. * Fix ray and parallel sensor resolvers. * Update faq. * Update engine configuration. * Fix broken configuration. * Make final changes. * Add missing details to changelog. * Fix docs test. * Remove document reference. * Fix sensor assignment bug.
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Original file line number | Diff line number | Diff line change |
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@@ -22,7 +22,7 @@ python: | |
- method: pip | ||
path: . | ||
extra_requirements: | ||
- camera_obs | ||
- camera-obs | ||
- doc | ||
- train | ||
- ray | ||
|
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