ARCore SDK for Android v1.17.0
Upcoming breaking change affecting previously published 32-bit-only apps
In August 2020, Google Play Services for AR (ARCore) will remove support
for 32-bit-only ARCore-enabled apps running on 64-bit devices. Support for
32-bit apps running on 32-bit devices is unaffected.
If you have published a 32-bit-only (armeabi-v7a
) version of your
ARCore-enabled app without publishing a corresponding 64-bit (arm64-v8a
)
version, you must update your app to include 64-bit native libraries before
August 2020. 32-bit-only ARCore-enabled apps that are not updated by this time
may crash when attempting to start an augmented reality (AR) session.
To learn more about this breaking change, and for instructions on how to update
your app, see https://developers.google.com/ar/64bit.
Known issues
None.
Breaking & behavioral changes
None.
New APIs and capabilities
- Added APIs for buffering sequential camera frames in a fixed-size texture queue, to support use cases such as multithreaded rendering pipelines.
- Added missing depth sensor usage and target FPS getters:
Deprecations
None.
Other changes
- Java: Added medium resolution option on the
computervision_java
sample.
Bug fixes
- Fixed a bug that caused a crash during the first installation of ARCore on certain devices.