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Improved wording 3
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crei0 committed Nov 22, 2024
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2 changes: 1 addition & 1 deletion doc/classes/LookAtModifier3D.xml
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The [LookAtModifier3D] rotates a bone to look at a target.
</brief_description>
<description>
This [SkeletonModifier3D] rotates a bone to look at a target. This is helpful for moving character's head to look at the player, rotating a turret to look at a target, or any other case where you want to make a bone rotate towards something quickly and easily.
This [SkeletonModifier3D] rotates a bone to look at a target. This is helpful for moving a character's head to look at the player, rotating a turret to look at a target, or any other case where you want to make a bone rotate towards something quickly and easily.
When applying multiple [LookAtModifier3D]s, the [LookAtModifier3D] assigned to the parent bone must be put above the [LookAtModifier3D] assigned to the child bone in the list in order for the child bone results to be correct.
</description>
<tutorials>
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