Releases: getnamo/BLUI-Unreal
Releases Β· getnamo/BLUI-Unreal
v4.10.0 for UE 5.5
Changes
- Update to Unreal Engine 5.5
- Functionally the same as v4.9.1 but bumped for 5.5 to distinguish plugin for engine versions.
v4.9.1 for UE 5.4
Changes
- Update to Unreal Engine 5.4
- Merged #97 for texture update fix - thanks to @miketgv for contribution.
- No update to CEF version.
v4.8.0 for UE 5.3
Changes
- Update to Unreal Engine 5.3
- CEF version still matches engine version, no updated needed.
v4.7.0 for UE 5.2
Changes
- Update to UE 5.2
- CEF version still matches engine version, no updated needed.
v4.6.0 for UE 5.1
Changes
- Addresses both #81 and #80 by syncing current CEF to 90.0.4430.212 which is the same one unreal engine uses for WebBrowser widget. This means they are compatible and won't cause a crash. Fix should hold for UE5.1, may need another update for 5.2+.
NB: BLUI-v4.6.0-UE5.1.7z
is the full release, BluBrowserCEF-90.0.4430.212-Win64.7z
is provided for backporting support
v4.5.0 for UE 5.1
Changes
- Update to Unreal 5.1 production release
v4.4.0 for UE 5.0
Changes
- Update to Unreal 5.0 production release
- Name change for consistency with other unreal plugins
Early v4.3.1 for UE 5.0EA
Changes
- Update to Unreal 5.0EA
- Refactor for sub-paths: a956c23
- Refactor blueprint widget and example actor to use forwarded
FBluEyeSettings
- Refactor
FBluEyeSettings
to useFVector2D
for view size
NB: This is an early release and may not work correctly with the 5.0 final release when it arrives.
v4.2.0 for UE 4.27
Changes
- Update to Unreal 4.27
v4.1.0 for UE 4.26
Changes
- Update to Unreal 4.26
- Cleanup method for static eye construction