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g3blend 0.1.0

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@georgeto georgeto released this 24 Mar 18:20
· 16 commits to main since this release

UPGRADE NOTICE

Version 0.1.0 is not backwards compatible with previous versions of the addon, because the space transformation between Gothic 3 and Blender was done incorrectly before.
To migrate your animations from 0.0.6 to 0.1.0, please first export the animation to .xmot with version 0.0.6 of the addon.
Then re-import with version 0.1.0.


  • Correct transform from Gothic 3 space to Blender space
  • Bake space transform by default
  • Make bones included in xmot export configurable
  • Make target armature selectable on xmot import and export
  • Fix temporary frame reset during xmot export
  • Allow overriding actor name on xact import
  • Properly retain constant animation pose
  • Improve error handle during xmot export
  • Rework UI structure
  • Use hand-crafted io instead of kaitai struct mapping
  • Use proper epsilon for connected bone detection