g3blend 0.1.0
UPGRADE NOTICE
Version 0.1.0 is not backwards compatible with previous versions of the addon, because the space transformation between Gothic 3 and Blender was done incorrectly before.
To migrate your animations from 0.0.6 to 0.1.0, please first export the animation to .xmot with version 0.0.6 of the addon.
Then re-import with version 0.1.0.
- Correct transform from Gothic 3 space to Blender space
- Bake space transform by default
- Make bones included in xmot export configurable
- Make target armature selectable on xmot import and export
- Fix temporary frame reset during xmot export
- Allow overriding actor name on xact import
- Properly retain constant animation pose
- Improve error handle during xmot export
- Rework UI structure
- Use hand-crafted io instead of kaitai struct mapping
- Use proper epsilon for connected bone detection