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Physics: Ray intersections #2514
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Physics: Ray intersections #2514
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Signed-off-by: Rômulo Cerqueira <[email protected]>
Signed-off-by: Rômulo Cerqueira <[email protected]>
Signed-off-by: Rômulo Cerqueira <[email protected]>
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Thanks for the PR! However, as stated in https://community.gazebosim.org/t/feature-freeze-for-gazebo-ionic/2900/2, we are now in feature freeze and will not review/merge any new PRs until after Ionic is released at the end of September. I hope you'll be able to iterate on the PR then. |
Thanks for the message, @azeey . One question: Will all new features be redirected to Ionic, or will we maintain backward compatibility with Harmonic, since the latter is LTS? |
Once Ionic is released, we'll ask folks to target PRs to Ionic branches and the core team will backport to older release on a best-effort basis. Of course, you are welcome to backport it yourself. See https://community.gazebosim.org/t/gazebo-policy-update-new-backporting-policy/2880 for more details. |
I want this function because I want to realize the livox 360 radar simulation. This radar is spiral scanning, and gpu_ray cannot realize this. So when will this function be implemented? @azeey @romulogcerqueira e1161b76-f3eb-4491-bd6c-2a62b4d7aa21.2._an.1.mp4 |
🎉 New feature
Related to gazebosim/gz-sensors#26 and gazebosim/gz-physics#641
Summary
This PR introduces components to hold rays and ray intersections data (
MultiRay
andMultiRayIntersections
, respectively), and updates the physics system to compute the ray castings duringUpdate
loop.Test it
Added a test case to physics system.
Build and run
./build/bin/INTEGRATION_physics_system --gtest_filter=PhysicsSystemFixture.RayIntersections
Checklist
codecheck
passed (See contributing)Note to maintainers: Remember to use Squash-Merge and edit the commit message to match the pull request summary while retaining
Signed-off-by
messages.