Releases: gameboy9/DW4RandoHacker
Casino bug fix
Fixed a bug with regards to the items up for sale in the Casino. They're no longer 18,570 coins, they are the default. So if a really good item is 30 coins...... BONUS! (for now...)
Base stats randomized!
Thanks to a bug find by Zombietraine, I actually found out what the level 1 stats start out as, and, therefore, am now able to randomize them! This takes effect on silly randomization and higher.
Numerous item and code fixes
Fixed numerous key item issues, as well as inventory issues in Chapter 3. The specifics are found in the commit notes. Many thanks to Shoobinator, TheCowness, and Zombietraine for finding these issues.
Easier boss fights
If randomized heroes or the solo hero challenge are selected, all bosses from now on will be vulnerable to all resistances. This is a further step to avoid massive grinding to advance through each chapter.
Should be able to work on statistics and possibly spell learning next.
Boss battle fixes
Fixed the Keeleon II boss battle where randomized monster zones changed the main monster from Keeleon to Saro's Shadow. I also made Chapter 1-4 boss battles easier. If those bosses are completely randomized, you can easily wind up in a condition where you are forced to grind ad infinitum to win.
Another item shop fix
Fixed another nasty item shop fix. Item stores should work as intended now, however.
Item shop fix
The check for duplicates wasn't working correctly when randomizing item shops that made some item stores look buggy. I have since fixed this issue.
Minimum randomized XP/GP
I just made a small rule change where if you randomize XP and/or GP, if a monster originally had at least 1 XP, the randomizer will award at least 1 XP for a monster kill. (This is repeated for GP as well)
Major bug fixes and a small chapter 4 change
I made numerous bug fixes, mainly with regards to issue #1 submitted by Hyrule1989. (Thanks for your help! :) )
I also made a small change in Chapter 4 of the Solo Hero Challenge where the Mystic Acorns chest in the Aktemto Mine used to be substituted with the Magic Key. That no longer takes place. Instead, the solo hero will break the magic key lock, which no longer makes the Magic Key necessary in that Chapter.
Quick bug fix
The Silver Statuette should now be properly placed...