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Releases: gameboy9/DW4RandoHacker

Casino bug fix

09 Aug 22:49
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Casino bug fix Pre-release
Pre-release

Fixed a bug with regards to the items up for sale in the Casino. They're no longer 18,570 coins, they are the default. So if a really good item is 30 coins...... BONUS! (for now...)

Base stats randomized!

09 Aug 22:12
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Thanks to a bug find by Zombietraine, I actually found out what the level 1 stats start out as, and, therefore, am now able to randomize them! This takes effect on silly randomization and higher.

Numerous item and code fixes

09 Aug 03:10
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Pre-release

Fixed numerous key item issues, as well as inventory issues in Chapter 3. The specifics are found in the commit notes. Many thanks to Shoobinator, TheCowness, and Zombietraine for finding these issues.

Easier boss fights

02 Jun 23:51
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Easier boss fights Pre-release
Pre-release

If randomized heroes or the solo hero challenge are selected, all bosses from now on will be vulnerable to all resistances. This is a further step to avoid massive grinding to advance through each chapter.

Should be able to work on statistics and possibly spell learning next.

Boss battle fixes

31 May 11:13
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Boss battle fixes Pre-release
Pre-release

Fixed the Keeleon II boss battle where randomized monster zones changed the main monster from Keeleon to Saro's Shadow. I also made Chapter 1-4 boss battles easier. If those bosses are completely randomized, you can easily wind up in a condition where you are forced to grind ad infinitum to win.

Another item shop fix

30 May 15:54
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Another item shop fix Pre-release
Pre-release

Fixed another nasty item shop fix. Item stores should work as intended now, however.

Item shop fix

26 May 11:15
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Item shop fix Pre-release
Pre-release

The check for duplicates wasn't working correctly when randomizing item shops that made some item stores look buggy. I have since fixed this issue.

Minimum randomized XP/GP

26 May 02:36
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I just made a small rule change where if you randomize XP and/or GP, if a monster originally had at least 1 XP, the randomizer will award at least 1 XP for a monster kill. (This is repeated for GP as well)

Major bug fixes and a small chapter 4 change

25 May 12:00
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I made numerous bug fixes, mainly with regards to issue #1 submitted by Hyrule1989. (Thanks for your help! :) )

I also made a small change in Chapter 4 of the Solo Hero Challenge where the Mystic Acorns chest in the Aktemto Mine used to be substituted with the Magic Key. That no longer takes place. Instead, the solo hero will break the magic key lock, which no longer makes the Magic Key necessary in that Chapter.

Quick bug fix

23 May 11:17
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Quick bug fix Pre-release
Pre-release

The Silver Statuette should now be properly placed...