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Releases: gameboy9/DW4RandoHacker

Just a couple minor map fixes now

23 Jun 15:16
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Two issues were fixed: one involving the bridges from and to Endor, and another where places are not allowed to have the same X/Y coordinate as those on Gottside island and the Volcano island.

Map fixes take 8...

12 Jun 00:42
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OK, how about now?! Hahahaha...

You guessed it. Map fixes

11 Jun 02:40
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Blah blah blah... you know the drill. Hopefully this will do it for sure! Sometimes the Chapter 2/5 island links weren't working... and the islands were still connecting "cross-zone"... which isn't good. So hopefully this will take care of it once and for all!

The bug fixes are hopefully dwindling...

08 Jun 20:25
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Fixes issues #78 and #80 as reported by TheCowness. A map fix and a case where monsters were randomizing attacks when they shouldn't have been...

Even more map bug fixes

07 Jun 22:57
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Here's a new release that fixes a bunch of map stuff via issues #72, #73, #74, #75, #76, and #77. Also fixed issue #79 with regards to correct character names.

Things should be more smooth... but there are still a couple of bugs that I have to hammer out...

Another map bug fix

03 Jun 01:43
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Blah blah blah... you know the drill. :)

Numerous bug fixes

03 Jun 01:04
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There have been a ton of map fixes... and Taloon is finally sane in Chapters 1-4!

Enjoy! Hopefully most of the issues are taken care of now...

More map bug fixes

30 May 02:07
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Made a few more map bug fixes. Many thanks to WillWagnerMusic, HighSpirits, NESCardinality, and xJackieBx (Issue #68) for reporting the issues.

Map bug fix

27 May 20:52
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A couple of maps were taking up too much space. This release should fix the issue.

Randomized Maps!

26 May 15:57
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Very quickly we move from 1.0 to 2.0 with randomized maps! As with DW2R and DW3R, you have an option to use 128x128 or 256x256.

I also added an option to open up the final cave for use BEFORE visiting Zenithian Castle.

Enjoy!