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dmanning23 edited this page Jun 4, 2013 · 3 revisions

Defines the BulletML's body. This is the top level node!

  • Attribute - type = (none | vertical | horizontal)

A "type" attribute specifies that this barrage is for vertical scroll shooting or horizontal scroll shooting. This defaults to "none" and honestly isn't really used in BulletMLLib for anything.

  • Contents - (bullet | action | fire)*

A bulletml element can contain zero or more occurrences of "bullet", "action", "header", or "fire" elements.

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