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dmanning23 edited this page Jun 22, 2013 · 7 revisions

Defines the action of bullet

Attribute - label = STRING

Contents - (repeat | fire | fireRef | changeSpeed | changeDirection | accel | wait | vanish | action | actionRef)*

Example <action> <changeSpeed> <speed>0</speed> <term>60</term> </changeSpeed> <wait>60</wait> <fire> <bullet/> </fire> <fire> <direction type="absolute">330+$rand*25</direction> <bulletRef label="downAccel"/> </fire> <vanish/> </action>

Defines the action of bullet. The labeled action element is referred by actionRef elements.

Your script has to have actions with the "top" label to work. These are like the starting point of the script.

If there is only one top level bullet, it's label is "top".

If there are more than one top level bullet, they are top1 - top10.

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