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Luis Miguel Morera De La Cruz edited this page Jul 2, 2015 · 1 revision

##Maps and Gamemode Progress

####LoL

Map Programming Aesthetics Playability Author/s'
Summoner's Rift None Basic Alpha ColdAmphibian
Crystal Scar None None None None
Howling Abyss None None None None
Twisted Treeline None None None None

####Original

Map Programming Aesthetics Playability Author/s'
Magma Chambers None Basic Alpha Furia
Dota 2 vs. LoL None None None None
Dota 2 & LoL None None None None

#####Gamemodes

Gamemode Programming Aesthetics Playability Author/s'
Classic Can only pick Dota Heroes Done for Dota Done for Dota Probably Valve
URF None None None None
One for All None None None None
Hexakill None None None None
Bots None None None None
Doom Bots None None None None
Ascension None None None None
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