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This repository has been archived by the owner on Apr 16, 2023. It is now read-only.

Releases: chrislo27/RhythmHeavenRemixEditor

v3.20.6

25 Oct 21:40
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Version 3.20.6

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This is a patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.5, v3.20.4, v3.20.3, v3.20.2, v3.20.1, v3.20.0

As of 2020-10-25, this project is no longer in active development, and is not accepting new issues.

Changes

  • Updated dependencies

Bugfixes

  • Fixed credits scene not using frame-time for framerates higher than 60 fps
  • Fixed multithreading race condition issue at launch

v3.20.5

30 Sep 00:11
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Version 3.20.5

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This is a patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.4, v3.20.3, v3.20.2, v3.20.1, v3.20.0

  • Fixed #342 - File choosers fail to load in v3.20.4
  • Improved the program stability in response to a surge of new users
    • The number of new users since late July has steadily gone up to over 5x the normal rate!
    • I'm not quite sure how this happened—but thank you for your support!
      image

v3.20.4

26 Sep 18:12
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Version 3.20.4

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This is a patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.3, v3.20.2, v3.20.1, v3.20.0

Additions

  • Added the ability to change your sound outputs for the editor (#337)
    • Change the mixer line and test it from the Settings menu in Info and Settings
    • Only use this if you are having issues with sound not outputting at all, even after restarting the program.
    • This only impacts the main editor and not the credits, extras, etc
    • image

Changes

  • Changed the Info and Settings button icon for clarity
  • Improved some localization strings
  • Updated dependencies (Kotlin, libgdx, etc)

Bugfixes

  • Fixed a crash with "scale cannot be set to 0" (font-related)
  • Fixed the file explorer not always opening with certain paths (for export folder button, custom sounds button, etc)

v3.20.3

28 Jul 07:24
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Version 3.20.3

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This is a patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.2, v3.20.1, v3.20.0

Bugfixes

  • Fixed a bug where in fullscreen, RHRE would run at an unbounded framerate (potentially 100s to 1000s) which uses unnecessary resources and power
    • Caused by the LWJGL3 migration initially in v3.20.0. The --fps parameter should work as intended now
  • Fixed #327 - Quiz Show extra game crash
  • Fixed #331 - macOS (and Linux) launchers having leftover DOS line separators
  • Fixed the resize-window resolution text showing at the start

v3.20.2

24 Jun 03:49
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Version 3.20.2

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This is a patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.1, v3.20.0

AUTO-UPDATING ALERT:

You cannot auto-update to this version from v3.19! The directory structure has changed significantly, along with the launch scripts changing, due to the backend overhaul. This should be the only time this happens, so in updates after v3.20.0 you will be able to auto-update. Thanks for understanding!

If you're having problems or crashes with loading remixes, you will need a 64-bit version of Java, starting from v3.20.0 and onwards.

Additions

  • Added a new start-up warning if you are using a 32-bit Java runtime
  • When resizing the window, the current resolution will be displayed on-screen

Bugfixes

  • Fixed #322 - Auto update consistently fails after 60 seconds
  • Fixed #323 - macOS command script was using bash instead of zsh

v3.20.1

04 Jun 17:38
2df2078
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Version 3.20.1

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This is a monthly patch update in the v3.20 update series. Previous v3.20 changelogs: v3.20.0

AUTO-UPDATING ALERT:

You cannot auto-update to this version from v3.19! The directory structure has changed significantly, along with the launch scripts changing, due to the backend overhaul. This should be the only time this happens, so in updates after v3.20.0 you will be able to auto-update. Thanks for understanding!

If you're having problems or crashes with loading remixes, you will need a 64-bit version of Java, starting from v3.20.0 and onwards.

Additions

  • New macOS launch script: now just double-click the run_macOS.command file
    • If you don't see this file after auto-updating, manually download the update
  • Time stretching now supported on Linux platforms!

Changes

  • Updated Linux launch script to change directories into the script location

Bugfixes

  • Prevented crash for unknown language code with a placeholder graphic

v3.20.0 - The LWJGL3 Update

16 May 00:27
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Version 3.20.0 - The LWJGL3 Update

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AUTO-UPDATING ALERT:

You cannot auto-update to this version from v3.19! The directory structure has changed significantly, along with the launch scripts changing, due to the backend overhaul. This should be the only time this happens, so in updates after v3.20.0 you will be able to auto-update. Thanks for understanding!

This update is not as feature packed as other updates, but has a massive backend overhaul. I've updated RHRE from LWJGL2 to LWJGL3, which uses a totally different graphics backend and also caused all file choosers to have to be swapped out. Please note that because of this, all the launch scripts and folder structure has changed, so you cannot auto-update from v3.19.

If you're having problems with loading old remixes, you will need a 64-bit version of Java from now on.

Additions

  • NEW! RHRE has been migrated to the LWJGL3 backend! Things should be more stable and a bit more performant.
    • Also, macOS compatibility was resolved!

Changes

  • The window can no longer resize into an aspect ratio that isn't 16:9
  • File choosers should be always native to the OS and are faster to load now

Bugfixes

  • Fixed #317 - Broken macOS compatibility due to UI changes
  • 2020-05-17: Fixed a rare databaseUpdate key crash

v3.19.5

11 May 04:26
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Version 3.19.5

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On May 29th, 2020, it will be the 4th anniversary of RHRE! To celebrate, this update has some Extras you can try out. Check it out in the Info and Settings screen (top-right button in the toolbar)! Info button on the right

This is a monthly patch update in the v3.19 update series. Previous v3.19 changelogs: v3.19.4, v3.19.3, v3.19.2, v3.19.1, v3.19.0

macOS USERS! Try the LWJGL3 experimental snapshot if you are having issues with this version.

IF YOU HAVE v3.19.0 OR NEWER: You can auto-update to this version!

Just select "Download and install update" when the update prompt appears. Or, navigate to Info and Settings > Information > View editor version info > Check for Updates.

Additions

  • NEW! Added an "Extras" page to Info and Settings
    • Play a new Endless Game right in RHRE: Mr. Upbeat
      • An endless minigame for offbeat fanatics!
      • There's also a specially-designed Hard Mode with interesting challenges
    • Another fan-favourite endless game: Quiz Show
      • Listen to the host's pattern, then copy it. Simple, right?
  • Added left/right/A/D controls to Info and Settings
  • Added more information during SFX Database Update
  • Added startup screen

Changes

  • Improved info and settings screen information tab
  • Internal: Migrated from using deprecated bccad-editor for credits game & monster goal to using Bread
  • Improved font rendering in credits game (text boxes)
  • Removed "Remix stops at last cue" setting
    • End Remix entity is now always required
  • Various localization improvements
  • Improved toolbar colour for readability in dark themes
  • Updated the Partners page in the Information section of Info and Settings

Bugfixes

  • Fixed #314 - SFX Database update can potentially go through with wrong editor version

v3.19.4

20 Apr 20:55
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Version 3.19.4

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This is a monthly patch update in the v3.19 update series.
Previous v3.19 changelogs: v3.19.3, v3.19.2, v3.19.1, v3.19.0

IF YOU HAVE v3.19.0 OR NEWER: You can auto-update to this version!

Just select "Download and install update" when the update prompt appears. Or, navigate to Info and Settings > Information > View editor version info > Check for Updates.

Additions

  • NEW! Share a short link to this GitHub page using https://rhre.dev, and https://rhre.dev/releases/latest for the latest release.
    • You can also link to/bookmark https://docs.rhre.dev as a shortcut to the official documentation
    • The link shown in Presentation Mode has been updated accordingly
  • Added a "try again" button to the auto-updater in case of a connection error (example: TimeoutException)
  • SFX Database & custom sounds: Added the subtext field for all datamodels
    • You can add a short description to your patterns that will be shown in the pattern picker
    • Same system as the Playalong Input Entities subtexts
  • Added a new "Lights Out" editor theme with an even darker (#050505) background instead of dark grey used in Classic Dark
    • May be useful for OLED displays
  • Added link preview in news screen for URL buttons

Changes

  • Some localization strings have been reworded for better clarity
    • Affected languages: English, Spanish, French
  • Improved the snap setting button style
  • Improved search keywords for Playalong Input Entities
  • Tweaked glowing beat number animation when using the Jump to beat field

Bugfixes

  • Fixed multiple issues related to font scaling (notable: credits text not wrapping)
  • Fixed JSON parser accepting stringed scalar values (booleans, numbers)
  • Fixed a crash when using Game Boundaries view
  • Fixed camera viewport rectangle on minimap not changing with respect to zoom
  • Fixed Karate Man stripes backgrounds having wrong stripe thicknesses in non-default resolutions

v3.19.3

22 Mar 00:23
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Version 3.19.3

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This is a monthly patch update in the v3.19 update series.
Previous v3.19 changelogs: v3.19.2, v3.19.1, v3.19.0

IF YOU HAVE v3.19.0 OR NEWER: You can auto-update to this version!

Just select "Download and install update" when the update prompt appears. Or, navigate to Info and Settings > Information > View editor version info > Check for Updates.

For macOS users

Note: The minimum macOS version has changed to 10.14 (Mojave).

  • Time stretching is no longer supported on macOS. I cannot currently say (at the time of this release) if/when time stretching will be supported on macOS again.

Additions

  • Added playback speed slider on the toolbar
    • You can change this even when the remix is playing
    • Click and drag to set to predefined intervals, or hold SHIFT to select any value
      • Scrolling on the slider also works
    • image
  • Added new playalong input entities:
    • Hold +, Long Press +, and Release and Hold +

Changes

  • Moved advanced options buttons on toolbar to own menu (where Copy games used to be)
  • Updated to Kotlin 1.3.70

Bugfixes

  • Fixed empty tooltips on some playalong buttons when playing/paused
  • Improved runtime error resolution during SFX Database updating