Releases: cadin/panels
Releases · cadin/panels
1.8
New features, improvements, and bug fixes from @ebeneliason 🙏.
Features:
- set custom easing and durations for panel transition animations
- enable rapid advancing through panels (without waiting for transition animations)
- use the crank as advance trigger in auto-advancing sequences (with sensitivity controls)
- invert colors in multicolor fonts
Improvements
- set lineHeightAdjustment for all text layers in a panel
- text layers now properly fade in when their opacity is animated
Bug fixes:
- cutscenes with multiple sequences now work properly
- fixed crash when cutscenes have different background colors
- background colors for multiline text are now drawn at the correct size
1.7.4
1.7.3
1.7.2
1.7.1
More performance improvements. Thanks to @anbjoernskov!
1.7
Features:
- add setting for
defaultFontFamily
- add setting for
menuFontFamily
- add
pixelLock
layer property to reduce flickering on dithered images
Improvements:
- improve rendering performance on oversized panels
- fix caching for static text layers
1.6.2
1.6.1
1.6.0
Features
- track global variables with
Panels.vars
- new
updateFunction
lets you perform logic without needing to take over panel rendering Panels.renderLayerInPanel()
simplifies rendering panels from custom arenderFunction
endSequence
specifies dead end branches in nonlinear comics