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T_Aurora_Profiles_GameState

Anton Pupkov edited this page Aug 8, 2016 · 1 revision

GameState Class

A class representing various information retaining to the game.

Inheritance Hierarchy

System.Object
  Aurora.Profiles.GameState
    Aurora.Profiles.CSGO.GSI.GameState_CSGO
    Aurora.Profiles.Dota_2.GSI.GameState_Dota2
    Aurora.Profiles.GameState_Wrapper
    Aurora.Profiles.Payday_2.GSI.GameState_PD2
Namespace: Aurora.Profiles
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)

Syntax

C#

public class GameState

The GameState type exposes the following members.

Constructors

 

Name Description
Public method GameState() Creates a default GameState instance.
Public method GameState(String) Creates a GameState instance based on the passed json data.
Public method GameState(GameState) A copy constructor, creates a GameState instance based on the data from the passed GameState instance.
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Methods

 

Name Description
Public method Equals Determines whether the specified object is equal to the current object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as the default hash function. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method ToString Displays the JSON, representative of the GameState data (Overrides Object.ToString().)
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Fields

 

Name Description
Protected field _ParsedData
Protected field json
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See Also

Reference

Aurora.Profiles Namespace

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