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T_Aurora_Profiles_GameState
Anton Pupkov edited this page Aug 8, 2016
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1 revision
A class representing various information retaining to the game.
System.Object
Aurora.Profiles.GameState
Aurora.Profiles.CSGO.GSI.GameState_CSGO
Aurora.Profiles.Dota_2.GSI.GameState_Dota2
Aurora.Profiles.GameState_Wrapper
Aurora.Profiles.Payday_2.GSI.GameState_PD2
Namespace: Aurora.Profiles
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)
C#
public class GameState
The GameState type exposes the following members.
Name | Description | |
---|---|---|
GameState() | Creates a default GameState instance. | |
GameState(String) | Creates a GameState instance based on the passed json data. | |
GameState(GameState) | A copy constructor, creates a GameState instance based on the data from the passed GameState instance. |
Name | Description | |
---|---|---|
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Displays the JSON, representative of the GameState data (Overrides Object.ToString().) |
Name | Description | |
---|---|---|
_ParsedData | ||
json |