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M_Aurora_Profiles_LightEvent_UpdateLights_1

Anton Pupkov edited this page Aug 8, 2016 · 1 revision

LightEvent.UpdateLights Method (EffectFrame, GameState)

Adds new layers to the passed EffectFrame instance based on GameState information as well as process a new GameState instance.

Namespace: Aurora.Profiles
Assembly: Aurora (in Aurora.exe) Version: 1.0.0.0 (0.0.4.6)

Syntax

C#

public virtual void UpdateLights(
	EffectFrame frame,
	GameState new_game_state
)

Parameters

 

frame
Type: Aurora.EffectsEngine.EffectFrame
EffectFrame instance to which layers will be added
new_game_state
Type: Aurora.Profiles.GameState
GameState instance which will be processed before adding new layers

See Also

Reference

LightEvent Class
UpdateLights Overload
Aurora.Profiles Namespace

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