Skip to content
Ivan Mogilko edited this page Feb 6, 2019 · 32 revisions

Credits

  • Adventure Game Studio was originally developed by Chris Jones.

  • The latter versions and engine ports to various platforms are product of collaborative work of the following people (in alphabetic order):

      Benjamin Penney
      Benoit Pierre
      Bernhard Rosenkraenzer
      Cristian Morales Vega
      Edward Rudd
      Ferdinand Thiessen
      Francesco Ariis
      Gilad Shaham
      Ivan Mogilko
      Janet Gilbert
      Jochen Schleu
      Joe Lee
      Michael Rittenhouse
      Morgan Willcock
      Nick Sonneveld
      Ori Avtalion
      Paul Wilkinson
      Per Olav Flaten
      Piotr Wieczorek
      rofl0r
      Ryan O'Connor
      Scott Baker
      Shane Stevens
      Shawn R. Walker
      Stefano Collavini
      Steve McCrea
      Steven Poulton
      Sunit Das
      Tobias Hansen
      Tom Vandepoele
      Tzach Shabtay
    
  • The default icon bar graphics were done by Teemu Eramaa ([email protected])

  • Windows editor original splash design by abstauber.

  • Windows editor icons by Klaus.

  • Blank Game template created by AGA.

  • Sierra-style game template originally worked on by Rui "Trovatore" Pires, enhanced with the new art by ProgZmax, CaesarCub, Hobo, Selmiak and Jim Reed.

  • LEC 9-verb template by abstauber.

  • Verb Coin template by Electroshokker, graphics by Misj.

  • Lightweight BASS template by Bjorn Ludwig.

  • Hq2x and Hq3x scalers by Maxim Stepin.

  • Hi-colour fade out/in routines by Matthew Leverton.

  • Sprite anti-aliasing code by Michael Bukin.

  • Editor uses irrKlang .NET audio player (https://www.ambiera.com/irrklang)

  • Graphics and sound are courtesy of the Allegro graphics library by Shawn Hargreaves and many others. You can get it at https://sourceforge.net/projects/alleg/

  • Script editor component is scintilla by Neil Hodgson. You can get it from https://www.scintilla.org

  • GIF loading by Magick.Net (http://www.imagemagick.org/)

  • TrueType font display uses ALFont by Javier Gonzalez and the Freetype project.

  • Windows engine uses libcda CD player by Peter Wang.

  • MP3 player is almp3 by Javier Gonzalez and the FreeAmp team. It uses the mpg123 MP3 decoder.

  • OGG player is alogg by Javier Gonzalez, using the Ogg Vorbis decoder, which is available from https://www.xiph.org/

  • OGG Theora player is APEG by Chris Robinson, using the Ogg Theora decoder, which is available from https://www.xiph.org/

  • DUMB MOD/XM/S3M/IT player, (C) 2001-2005 Ben Davis, Robert J Ohannessian and Julien Cugniere. You can get it from http://dumb.sourceforge.net/

Thanks to all the AGS beta testers for all their suggestions and bug reports - Cornjob, AGC2, AGA, Relight, c_leksutin, Spyros and the rest of the team.

Getting Started in AGS

Editor

Engine

Scripting

Legal Notice

Getting in touch

Misc

Clone this wiki locally