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Adam Leslie edited this page Mar 5, 2019
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SandSim is aimed at visualizing the movement of sand particles, and the resulting interaction between sand and sand dune. This is a Unity 2017.1.1f1 project
SandSim works through interactions between a custom particle system, and the built in Unity Terrain system. Particles enter and leave the terrain based on its heightmap. See Sand Particle and Dune physics for the science behind what this intends to visualize.
Implemented Features
Desired Features
- Wind (Particle movement and withdrawal)
- Dune roll-off physics at critical angle
- Controls - movement, time, particle settings
- Particle System using ECS
- Particle System on GPU
- Better Visualization
- Physical User Interaction
- VR Support