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Releases: Vdauphin/HeartsAndMinds

=BTC= co@30 Hearts & Minds v1.19.5

05 Jul 19:08
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Requires ACE3.

Optionals :

Changelog:

  • Param.hpp changed.
  • Mission.sqm not changed.
  • FIX: PlaySound3D, allah akbar sound doesn't trigger on my server since 1.92 (@Vdauphin).
  • FIX: Side mission rescue, missing smoke (@Vdauphin).
  • FIX: Hint not show at mission end (@Vdauphin).
  • FIX: Remove hidden faction (with 2 scope units) from mission parameters (@Vdauphin).
  • FIX: Floating compositions (@Vdauphin).
  • FIX: Disable BI wreck system to prevent conflict with H&M (@Vdauphin).
  • FIX: Pilot from rescue side mission not delete (@Vdauphin).
  • FIX: Convert ASL to ATL when over sea (@Vdauphin).
  • FIX: btc_fnc_info_hideout take an object as parameter not an array (@Vdauphin).
  • FIX: Switch to OPF_G_F (@Vdauphin).
  • Add: Auto build tool for H&M (@Vdauphin).

=BTC= co@30 Hearts & Minds v1.19.4

05 May 22:08
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=BTC= co@30 Hearts & Minds v1.19.3

06 Apr 06:57
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Requires ACE3.

Optionals :

Changelog:

  • Mission.sqm Unchanged.
  • Param.hpp Unchanged.
  • FIX: Plane crash when they spawn (@Vdauphin).
  • FIX: ACE vehicles' parameters not saved in database or after repair wreck (@Vdauphin).
  • FIX: Case selection for static spawn (@1kuemmel1)
  • FIX: Repair wreck detect ACE fastrope (@Vdauphin).
  • FIX: Wrong Comments btc_type_gl (@Vdauphin).

=BTC= co@30 Hearts & Minds v1.19.2

=BTC= co@30 Hearts & Minds v1.19.1

=BTC= co@30 Hearts & Minds v1.19

11 Nov 21:40
ef192af
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Requires ACE3.

Optionals :

Changelog:

  • Mission.sqm changed.
  • Param.hpp changed.
  • Add: ACE cargo (@Vdauphin).
  • Add: Strategic map for re-deployment (@Vdauphin).
  • Add: Option to restrict the arsenal (@1kuemmel1).
  • Add: Parameter to enemies and civilian spawn (@Vdauphin).
  • Add: New slots and autoloadout in mission parameters (@Vdauphin).
  • Add: Dynamic loadout on player connection accordingly to role, map and is day or night (@Vdauphin).
  • Add: Use config and aiAmmoUsageFlags to dertermine btc_types (@Vdauphin).
  • Add: Sniper and Machine gunner autoloadout (@Vdauphin).
  • Add: Filter weapons available in ACE Arsenal (@Vdauphin).
  • Add: Simplify respawn (@Vdauphin).
  • Add: New params syntaxe (@Vdauphin).
  • Add: Use new commands findif, inArrayArea, inArea and in (@Vdauphin).
  • Add: in command (@Vdauphin).
  • Add: missing preprocessFileLineNumbers (@1kuemmel1).
  • Add: Use stringtable from BIS (@Vdauphin).
  • Add: CBA/BIS/BTC functions (@Vdauphin).
  • Add: Remove btc patrol variable (@Vdauphin).
  • Add: Improve the btc_fnc_mil_create_group function (@Vdauphin).
  • Add: Improve filter class name (@Vdauphin).
  • Add: Direction to mil_createVehicle function (@Vdauphin).
  • Add: Use the btc_fnc_foc_create_s to load FOB from DB (@Vdauphin).
  • Add: Use function btc_fnc_mil_create_hideout for data base loading (@Vdauphin).
  • Add: btc_fnc_int_ask_var can return any variable from server (@Vdauphin).
  • Add: Enhanced patrol eh fnc (@Vdauphin).
  • Add: CBA_fnc_waitAndExecute convertion for H&M subtitles conversations (@1kuemmel1).
  • Add: Unsheduled to deactivate city (@Vdauphin).
  • Add: Remove unused functions (@Vdauphin).
  • Add: Debug improvement (@Vdauphin).
  • Add: Automatic sqf validation (@bux).
  • Add: CBA header to BTC functions (@Vdauphin).
  • Change: Move XEH declarations to description.ext (@bux).
  • Change: Clean up civ functions (@bux).
  • Change: Clean up city functions (@bux).
  • Change: Clean up weapon cache functions (@bux).
  • Change: Clean up data functions (@Vdauphin).
  • Change: Clean up deaf functions (@Vdauphin).
  • Change: Clean up redeploy (@Vdauphin).
  • Change: Clean up all functions folders (@Vdauphin).
  • FIX: Portuguese in stringtable.xml (@EckoMoire).
  • FIX: Missing factions (@Vdauphin).
  • FIX: Missing closing bracket in check_rinf.sqf (@bux).
  • FIX: Functions server side use way too much CBA_fnc_addPerFrameHandler (@Vdauphin).
  • FIX: Hideout spotted with info is different between save (@Vdauphin).

=BTC= co@30 Hearts & Minds v1.18.4

=BTC= co@30 Hearts & Minds v1.18.3

11 Jul 18:45
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Requires CBA and ACE3.

Optionals :

Changelog:

  • Mission.sqm unchanged.
  • Changed param.hpp
  • FIX: Floating hideouts (@Vdauphin).
  • FIX: Checkpoint are too far from the city center (@Vdauphin).
  • FIX: Missing spanish localization (@Vdauphin and @pablodma).
  • FIX: Remove also weapon holder simulated (@Vdauphin).
  • FIX: AI is healing him self in side mission treatment (@Vdauphin).
  • FIX: Community Factions Project support (@Vdauphin).

=BTC= co@30 Hearts & Minds v1.18.2

11 Jun 10:03
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Requires CBA and ACE3.

Optionals :

Changelog:

  • Changed param.hpp
  • Unchanged mission.sqm
  • FIX: Can't drop leaflets (@Vdauphin).
  • FIX: Remove patrol on foot (@Vdauphin).
  • FIX: Update faction selection in mission parameters (@Vdauphin).
  • FIX: Animation fleeing when 'get down' and getweapons (@Vdauphin).
  • FIX: Wrong color for debug markers after restart for saved game (@Vdauphin).

=BTC= co@30 Hearts & Minds v1.18.1

11 Apr 18:31
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Requires CBA and ACE3.

Optionals :

Changelog:

  • Mission.sqm/Param.hpp unchanged.
  • FIX: Side mission for join in process player (@Vdauphin).
  • FIX: Add missing translations (@1kuemmel1, @bux).
  • FIX: Smoke grenade trigger firenear EH (@Vdauphin).
  • FIX: Vehicule customization for repair wrecks and respawn fonction (@Vdauphin).
  • FIX: Missing functions on client when placing civilian units as Zeus (@bux, @Vdauphin).