Skip to content

Issues: Unity-Technologies/com.unity.netcode.gameobjects

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Assignee
Filter by who’s assigned
Sort

Issues list

Naked delegates should have event modifier keyword stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feedback Issue contains feedback and not specific bug or feature requests.
#3137 opened Nov 22, 2024 by StephenHodgson
Distributed authority isn't synchronizing all players stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3129 opened Nov 19, 2024 by afarchy
RuntimeNetworkStatsMonitor reports incorrect bandwidth stats when domain reload is disabled Investigating Issue is currently being investigated stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3127 opened Nov 16, 2024 by CodeSmile-0000011110110111
Closing the game on Android doesn't properly disconnect the client stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3119 opened Nov 9, 2024 by SubatomicPlanets
ConnectedClients & ConnectedClientsList Not Updated on Distributed Authority Session Owner stat:awaiting response Status - Awaiting response from author. type:support Questions or other support
#3116 opened Nov 6, 2024 by Moe-Baker
NetworkObjects spawned inside a scene are spawned before the scene is loaded on late-joining clients stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3115 opened Nov 6, 2024 by Moe-Baker
Netcode 2.0, Unity 6 [DestinationState To Transition Info] Layer (0)] stat:awaiting response Status - Awaiting response from author. type:support Questions or other support
#3107 opened Oct 19, 2024 by careless10
Unable to parent NetworkObject to a NetworkObject only on client Investigating Issue is currently being investigated stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3100 opened Oct 15, 2024 by Conundroy
[Netcode] Received a packet with an invalid Hash Value. stat:awaiting response Status - Awaiting response from author. type:bug Bug Report
#3091 opened Oct 8, 2024 by lawyerprogrammer
Upgrading Multiplayer PlayMode to 1.3.0 - Assembly Loading Failure priority:high stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3090 opened Oct 8, 2024 by jglassacc
Warning in DA when using [Rpc(SendTo.NotOwner)] priority:high stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3086 opened Oct 5, 2024 by KadaXuanwu
Upgrading from 1.11.0 to 2.0.0 PostLateNetworkUpdate performance Investigating Issue is currently being investigated stat:awaiting response Status - Awaiting response from author. stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3083 opened Sep 29, 2024 by MadJones
NetworkTransform 1.11.0 can initialize world space objects to wrong position Investigating Issue is currently being investigated stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3080 opened Sep 27, 2024 by zachstronaut
OverflowException with NetworkVariable using InstantiateAndSpawn with Dedicated-Server stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3079 opened Sep 26, 2024 by joshturb
Add functions to send and receive unconnected packets in Unity Transport stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feature New feature, request or improvement
#3073 opened Sep 21, 2024 by SubatomicPlanets
Allow nested NetworkObjects in prefabs stat:awaiting triage Status - Awaiting triage from the Netcode team. type:feature New feature, request or improvement
#3072 opened Sep 20, 2024 by SubatomicPlanets
INetworkSerialization issues with NativeArrays and NativeLists. Investigating Issue is currently being investigated stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3071 opened Sep 19, 2024 by MilkyChestnut
[Distributed Authority] Custom Struct in NetworkList Causes Connection Failure stat:awaiting response Status - Awaiting response from author. stat:awaiting triage Status - Awaiting triage from the Netcode team. type:bug Bug Report
#3061 opened Sep 13, 2024 by william-bratches
Rpc and NetworkVariable won't work after PlayerPrefab respawned priority:medium stat:imported Status - Issue is tracked internally at Unity type:bug Bug Report
#3059 opened Sep 11, 2024 by Claude-Leo
ProTip! Type g i on any issue or pull request to go back to the issue listing page.