Sprint 49 Code Complete
Pre-release
Pre-release
NEW FEATURES
- Export Settings: Added new UI to set export settings
Window opens when exporting or converting to linked prefab, asking where to save the file and with what filename.
Last 5 file paths used are saved.
Ability to save presets for the selected options.
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Fbx Exporter: Added option to export model only
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Fbx Exporter: Added option to not export animation on skinned meshes
When option is checked all animation will be exported.
When unchecked, animation on skinned meshes or their ancestors won't be exported
FIXES
- FbxExporter: avoid duplicate @ in filename when exporting timeline clip containing @ in the display name
- FbxExporter: added validation functions for all context menu items
- FbxExporter: link materials to objects connected to mesh instances
KNOWN ISSUES
- Requires Unity 2018.1.0