V0.0.6
Fixed:
fix logic not updateing after connect
add handling for closed forest forcing startingage to child
activates all maps and compass when selecting 'start with
fixes wrong GTG rule to show/hide non-/MQ depending on setting
TO-DO:
the whole settings popup need a restructure as in whats clustered where etc.
Add logic to MQ dungeon and coirrectly place them in the maps