Skip to content

1.0.4

Latest
Compare
Choose a tag to compare
@Sanae6 Sanae6 released this 06 Sep 07:20
· 13 commits to master since this release

What's Changed

  • only broadcast the DisconnectPacket if the client was connected by @Istador in #39
  • better DiscordBot channel exceptions by @Istador in #40
  • only start listening for clients once everything is initialized by @Istador in #38
  • move the client.CurrentCostume update to the PacketHandler and log the packet by @Istador in #37
  • slightly improve docker build by @Istador in #34
  • fix: on reconnect do not disconnect the new client by @Istador in #35
  • fix: don't output empty player IDs or RemoteEndPoints in the log by @Istador in #36
  • only warn about the Discord channel settings when a Token is set by @Istador in #41
  • Fix shine sync issues by @Istador in #42
  • verify stage values for send and sendall by @Istador in #46
  • fix: wrong kingdom values and order like presented in-game by @Istador in #50
  • fix: synchronization issues by @Istador in #49
  • Refactoring ban command by @Istador in #48
  • build binary files via docker by @Istador in #44

Full Changelog: 1.0.3...1.0.4