Releases: Rim-Of-Madness-Team/Rim-of-Madness---Vampires
Rim of Madness Vampires - 1.28.0.2
Rim of Madness - Vampires 1.28.0.1
What's Changed
- Hemogen packs now can be used by ROM Vampires and provide 2 blood points equivalent to Low Blood
- Added compatibility with Vanilla Expanded Skills
- Fixed 'Consume' translation bug
- Fixed jobs-related error message when vampires are looking for safety
Full Changelog: 1.28.0.0...1.28.0.1
Rim of Madness - Vampires for RimWorld 1.4
What's Changed
- RimWorld 1.4 update; Coffin/bed colors fixed; Neck wounds are now cleaned properly after biting by @jecrell in #99
Full Changelog: 1.27.0.0...1.28.0.0
Rim of Madness - Vampires 1.27.0.0
- Fixed missing vampire tongues that affected vampires' ability to socialize. The fangs hediff now are applied on the 'tongue' body part record. Previous saves will have this change take place automatically without issue.
- Meditation has been fixed. Special thanks to Jon from our Rim of Madness Discord channel
- New mod settings have been added to the Mod Settings menu:
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- Disable vampire sunlight damage
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- Disable forced daytime vampire slumber
Rim of Madness - Vampires 1.25.0.1 Hotfix
Fixed issue where vampire bio pages would sometimes not load on older saves prior to the previous 1.25 release.
Rim of Madness - Vampires 1.25.0.0
Rim of Madness - Vampires Update
v1.25.0.0 (07-17-2022)
Significantly reduces slowdowns.
Adds notification letters for Vampire events and level ups. New vampire settings menu added when God Mode is enabled on character sheet. Added Spawn Caine button and fixed early generation embrace.
Full change log for 1.25.0.0
- Greatly reduced latency caused by vampire pathing
- Added disable AI button to vampire settings window
- Created new GUI menu for individual pawn vampire settings (bloodline, generation, etc). First Vampire and Child of the First options are available if generation is set to 1 or 2 in the new settings screen.
- Updated vampire character screen to now have hover over tooltips to give more information on bloodlines and generations
- Added vampire settings button to vampire character screens when god mode is enabled
- Replaced debug tool/button for giving vampirism with settings to use the new vampire pawn settings window
- Fixed debug menu tool/button "Remove vampirism"
- Fixed debug menu tool/button "Spawn vampire"
- Added Spawn Caine debug tool/button to spawn the first vampire for your vampires game. In newer saves, Caine will spawn with clothes and backstories
- Further cleaned up vampire skill sheet menu
- Vampire character cards now have tooltips when hovering over bloodline or generation to give more information to the player
- Added descriptions to Caine and Child of the First's bloodlines
- Caine and Child of the First now embrace properly.
- Added additional sounds and letter notifications for the following events:
- Beast frenzy
- Final death (from sunlight)
- Diablerie
- Embrace
- Added a level up letter that also adds in the ability to quickly jump to a character's vampire/ghoul leveling screen for player's convenience
Rim of Madness - Vampires 1.24.0.1
Merged change on GitHub created by Caaz. This should assure non-vampires are not running additional logic checks.
Rim of Madness - Vampires 1.24.0.0
1.24.0.0
Added support for VexedTree's mods (Robots and Skeletons). Coolant vomit filth added. Chance changed to 95% chance for coolant vomit for non-coolant using creatures. Added patch and edit support. A list of coolant users is available in the Defs folder
Rim-of-Madness - Vampires - Monument Marker Fix
Monument Markers will no longer have errors relating to the Sarcophagi placement. The hidden bedding within is now patched as an allowed object.
Rim-of-Madness - Vampires - RimWorld 1.3 Update
Added support for RimWorld 1.3.
- Fixed issue where Vampire abilities button was blocked by pawn execution and renounce title buttons.