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v1.0.0.6

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@Taurenkey Taurenkey released this 24 Dec 07:39
· 306 commits to main since this release

[Core]

  • Contributors: There is now a CONTRIBUTING file, with basic info and some Preset naming guidelines; this will be expanded with guides over time.
  • Added an IPC, so other plugins can easily control Wrath Combo. #188
    • When another plugin is controlling a Wrath setting, it will be "blued" out and show an indicator, with which plugin it is: Indicator for a plugin controlling a Wrath setting
    • Contributors / Other Plugin developers: Please see #188 or the Provider for more information about implementing the IPC.
  • A new Misc. Settings option to control the delay on many movement check options. (Not all supported, this is on a case-by-case basis where movement leeway shouldn't be tolerated)

[Auto-Rotation]

  • /wrath ignore while targeting any NPC to ignore all instances of that NPC in Auto-Rotation (Excluding Manual Targeting mode). d00526f
    • The list of ignored NPCs can be managed under the Auto-Rotation tab, in the Damage Settings section. #197
  • Fixed issues with AoE targeting. db0955c
  • Added Healing delay option. eb146c2
  • Fixed issues with not hitting at the edge of max melee. #190
  • Added max-distance option for targeting. 1c05bc2
  • Added an option to only attack targets already in combat. dde3006
  • Added an option under Misc. Settings to output opener status to chat.

[UI]

  • Fixed font-scaling in the PVP tab. #204

[ALL CLASSES] (Except BLU & DoH/DoL) #206

  • Openers were reworked!
    • All classes now have openers from The Balance.
    • Some classes have multiple openers from The Balance.
    • This also allows for lower-level openers and other additional opener options; expect a sprinkling of extra openers.
    • Contributors: See #208 for some examples of how openers were added.

[SMN]

  • Added option to use Ruin III instead of Emerald Ruin III. #121

[GNB] #191

  • Fixed issues with the Gnashing Fang Continuation option.
  • Added options to Simple mode to include Mitigation.

[WAR] #191

  • Fixed issues with Equilibrium Feature.
  • Fixed issues with the Primal Combo Feature.

[MNK]

  • Fixed issues with order of Nadi abilities. #192
  • Added missing Formless Fist to the AoE combo. #207
  • Fixed issues with Formless Fist outside of combat. #207
  • Improved Meditation usage in all combos. #207

[VPR]

  • Fixed issues with Legacy->Generation combo. #193

[MCH]

  • Fixed issue with Hot Shot showing up in Simple Mode. #194
  • Added Air Anchor to AoE combos. #225
  • Updated Reassemble usage in the Simple AoE combos. #225

[PCT]

  • Fixed Conflict issue that could un-check options. #206

[AST]

  • Possibly fixed some issues with FPS. #206
  • Removed option for card weave delay as it's now predictable which card you get. fe97ae4

[DRK]

  • Adjusted Content Difficulty Filtering options away from the individual Mitigation options to instead apply to Mitigation options as a whole. #213

[BRD] #218

  • Fixed Conflict issue that could un-check options.
  • Extended AoE No-Waste slider to 50%.

[NIN] #219

  • Fixed issues with weaving under Kunai's Bane.
  • Fixed Ninki waste with Dokumori.

[DNC] #221

  • ⚠️ All options reset!
  • Many options were completely reworked.
  • Added 15s and 7s Standard Step Balance openers.
    • MUST be used with a countdown of that length, as the delay until pull is enforced by the button turning to Savage Blade.
  • Fixed Conflict issue that could un-check options.
  • Fixed Custom Dance Step Feature.
  • Added Features to Rising Windmill and Bloodshower to turn them to their un-procc'd variants.
  • Added Option to Flourishing Fan dance Feature to include Fan Dance III.
  • Added Option for Finishing Move under Standard Step in the Advanced Modes.
  • Standard Fill Option was changed to be a config under the Standard Dance option, defaulting to including Standard Step along with its dance steps and Finish.
  • Anti-Drift (Forced Triple Weave and Hold before Standard Step) options were changed to be a config under the Standard Step and Technical Step options, defaulting to Forced Triple Weave, and now with a new option to use both if your drift is terrible.
  • Option to favor Tillana over Esprit spenders was changed to be a config under the Tillana option, defaulting to not being favored

[BLM]

  • Corrected mana value for Flare. #225

[PLD]

  • Possibly fixed some issues with FPS. #226

[PVP]

  • BLM: Reworked for 7.15! #220
    • Fire and Ice spells have been condensed into one button.
      • With an option for two-button mode. 4af5e7c
    • Smart Paradox usage.
    • Elemental Weave can now use both Fire and Ice.
    • Lethargy will not be used against NPCs.
    • Xenoglossy will save charges when used against NPCs.
    • Add Aetherial Manipulation Feature for cleansing CC.
  • RDM: Reworked for 7.15! #227
    • Fixed issues with the flow of the Enchanted Riposte and Scorch Combos.
    • Fixed issues with Jolt III being spammed during movement.
    • Added options and sliders for numerous features.
    • Resolution will not be used against NPCs.
    • Most abilities will not be used against players with immunity.
    • Add maximum range slider to Corps-a-corps.
    • Will no longer try to use Corps-a-corps or Displacement while bound.
      • Added option to cleanse when trying to use these abilities while CC'd.
  • BLM: Removed the High Blizzard II restriction when not moving. #230
  • BLM: Added new Movement Threshold slider to control usage of Blizzard spells. #230
  • BLM: Adjusted timing of Frost Star to be more flexible. #230
  • SAM: Now uses Ogi Namikiri and Kaeshi: Namikiri before Meikyo Shisui. #230