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v1.0.0.5

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@Taurenkey Taurenkey released this 12 Dec 14:11
· 684 commits to main since this release

[CORE]

[Auto-Rotation]

  • Fix healing trying to target enemies under some targeting options. bb70dc5
  • Possibly fix some targeting issues. 16e2422
  • Improved targeting. d67871a
  • Added option for prioritizing targets not in combat, useful for full-pulling fates. d67871a

[Field Operations]

  • We have added our first taste of supporting Field Operations with GNB for Bozja! #171

[Healers]

  • Fix issue with including shield% in HP% option could break healing combos. #153

[NIN]

  • Fix issues with Mudras bunny'ing... Probably. 77edae1

[PCT]

  • Fixed Simple Mode not using an opener. #158

[BLM] #160

  • Fixed Blizard I to Blizzard III option.
  • Fixed Thunder usage in the AOE combo.
  • Fixed issues with low-level usage.

[MNK]

  • Fixed Riddle of Fire and Riddle of Wind sliders. #160

[MCH] #160

  • Fixed issues with Dismantle.
  • Fixed issues with Reassemble not being used.

[BRD] #161

  • Fixed level check on DoT maintenance.
  • Fixed low level logic for Bloodletter.
  • Added downtime song maintenance.

[GNB] #171

  • Fixed issues with Burst Strike, Hypervelocity, Solid Barrel usages and the Gnashing Fang feature.
  • Refactored and Expanded mitigation options.
  • Refactored No Mercy, Burst Strike, and Fated Circle features and their options.
  • Added Lost Action support.

[WAR] #171

  • Added mitigation options.
  • Added Equilibrium feature.

[VPR]

  • Adds stand-alone Serpents Tail feature. #182

[DNC]

  • Add a requirement to all pre-pull features to have a hostile target; fixes issue with Auto-Rotation using up your dances on cooldown. #184

[MCH]

  • Add a requirement to the opener and pre-pull Reassemble usages to have a hostile target; fixes an issue with Auto-Rotation spamming Reassemble. #184

[SAM]

  • Add a boss requirement to Higanbana. #185

[SMN]

  • Fixed Swiftcast to now respect user choice fully. #186

[SCH]

  • Fixed Esuna's HP% Slider not showing up. #187

[PVP]

  • Added WHM's Miracle of Nature ability as an option to automatically cleanse. #163
  • Added option for Recuperation breakout from Guard if you could use all of the HP from it. #154
  • RPR: Removed outdated options. #157
  • RPR: Fix execution not checking for ability charges. #157
  • RPR: Added Grim Swathe as an option. #157
  • RPR: Fixed logic around Death Warrant. #157
  • BRD: Optimized burst. #162
  • BRD: Expand conditions under which it will Execute. #162
  • BRD: Automatice Wardens Paeon for soft CCs. #162
  • NIN: Added LB follow-up with Seiton Tenchu. #164
  • DRG: Allowed Nastrond and Horrid Roar to be used from range. #168
  • DRG: Improved logic around emergency healing with Chaotic Spring. #168
  • DRG: Separated the logic of High Jump and Gierskogul somewhat. #168
  • MNK: Added Meteodrive option for Guarded targets. #169
  • MNK: Improved usage of Earth's Reply. #169