[Core]
- Chaotic added to Boss-Only Content Checking (used for Openers). 5f66460
- Openers will now handle problems more intelligently:
- Fixed some issues with FPS drops the more buttons there are on hotbars. 0c3a605
- Expanded checks for invulnerable enemies. 2edeff1
- Added option to shorten Server Info Bar text. #250
- The Server Info Bar will now also display
(Locked)
if Auto-Rotation is being controlled by another plugin.
- The Server Info Bar will now also display
- Fixed some issues with FPS drops at all times. #250
- Contributors: there are several exciting new additions:
- Countdown properties:
CountdownRemaining
andCountdownActive
. dbe7779 - Alliance checking:
GetAllianceGroup()
. 2edeff1
- Countdown properties:
[Auto-Rotation]
- Added Throttler Delay option to the Auto-Rotation tab. 1644fe2
- Allows you to control how often Auto-Rotation checks for and tries to execute actions.
- Setting this to higher values can increase FPS, at the cost of GCD clips becoming more likely.
- Added Heal Friendly NPCs option to the Auto-Rotation tab. 0d8faa7
- Will no longer try to DPS while under the affect of
Transcendent
. d480168 - Fixed some issues with FPS drops during Auto-Rotation. 0d8faa7
- Auto-Rotation will no longer try to target certain enemies in the following scenarios:
- Jeuno Ark Angel Encounter - Will not target enemies that are immune to your damage.
- Puppets' Bunker 2nd Encounter - Will only target enemies that take damage from your alliance group.
- Omega Alphascape v4.0 - Will only target the Omega that matches the opposite of your Packet Filter buff.
[IPC]
- Added
IncludeNPCs
healer option to theAutoRotationConfigOption
enum. 0d8faa7 - Fixed hang when registering a job as Auto-Rotation ready. #250
[TANKS]
- Added One-Button Mitigation combo, with configurable order. #256
[WHM]
- Opener adjusted to group
Glare IV
. 5f66460
[RDM]
- Opener adjusted to handle combat starting without a pre-pull cast starting. 5f66460
[SMN]
- Carbuncle summoning added to Simple Modes. ccaef09
- Fixes issues with Auto-Rotation getting bricked if the Carbuncle is not out.
- Fixed issue with the rotation recommending
Ruin III
to players too low to use it. #248
[WAR]
- Fixed Primal Rend Combo to actually go onto
Inner Release
. #238 - Prioritize
Tomahawk
to pull enemies at range. fad9a54
[GNB]
- Fixed issues with
Gnashing Fang
's Continuation. #240
[VPR] #247
⚠️ Moved Reawaken Legacy feature ontoReaving Fangs
instead ofSteel Fangs
.- Removed conflict with Reawaken Legacy feature with the Single Target combos.
- Correct behavior when not using The Balance Opener.
[SAM]
- Update opener to include pre-pull delay timings.
[BRD]
- Rearranged buffs to better follow The Balance and the Opener. #251
[DNC] #253
- Added Simple modes!
- Made Openers REQUIRE a countdown to be ticking, AND that the opener start at the right point in the countdown.
- The openers will both only start within a ~2s window; e.g. the 15s opener will only start at about 15s, with a slight grace period on either side of that.
- Made Sliders have more sensible ranges, especially for the AoE combo.
[PVP]
- BLM: Fixed issues with
Astral Fire
impeding movement. #246 - NIN: Fixed issues with
Seiton Techu
not respecting its HP% check. #255 - WHM:
⚠️ Removed Cure III & Aquaveil separate features and combined into Heal Feature.- Setting has been added to let you pick either Cure III or Aquaveil first.
- WHM: Afflatus Purgation Option added (Limit Break)