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Design doc ‐ Roles

rynkatze edited this page Jul 8, 2024 · 7 revisions

PS-14 Role Names/Info

Inmate Roles

Inmate - Serve your sentence in peace - or don’t.

Prison Chef - Cook food for guards and inmates alike, or just whichever side treats you better.

Prison Botanist - Grow plants for the chef to cook with, the exports department to sell, or the prisoners to be mischievous with.

Maintenance Department

Maintenance Assistant - Learn the ropes of maintenance from hardened engineers.

Maintenance Engineer - Fix the inside and outside of the prison. Don’t get shanked.

Head of Maintenance - Coordinate your department, allocate resources to projects, take the blame when the lights go off.

Atmospheric Specialist - Keep people breathing and separate from the void of space. Don’t get shanked.

Guard Department

Probationary Prison Officer - Learn the art of keeping prisoners in line. Don’t abuse your power!

Prison Officer - Follow orders, deal with troublemakers and keep prisoners working.

Supervising Officer - Teach PPOs, deal with troublesome POs and advise the Warden.

Warden - Work with the Superintendent to run your guards and the prison with diplomacy and fairness - or with an iron fist.

Chief Custodial Officer - Manage solitary and distribute equipment from the armory.

Science Roles

lmao

Cargo Department

Inventory Manager - Control imports and manage your department. Help prisoners - or guards - make a bar.

Cargo Technician - Export the prisoners' produce and turn it into sweet, liquid cash.

Staff Roles

Janitor - Keep the prison clean of both dirt and blood.

Lawyer - Fight for the rights of prisoners, or get paid to keep quiet.

Superintendent - Work with the Warden. Run the prison's civilian staff and finances. Dont get held hostage.

Chaplain - Give the prisoners something to believe in, like a father figure... or a cult.

Clown - Provide some comic relief for the prisoners.

Medical Roles

Medical Director - Manage the infirmary and keep everyone alive.

Infirmary Doctor - Patch up the wounded & teach the interns.

Infirmary Intern - Learn the ropes whilst trying your hardest to keep everyone up.

Chemist - Create medicine for the infirmary to function.

Psychologist - Give counselling to those who need it, or prescribe drugs to those who don't.

colour guide

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