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GameDB: Various fixes #11333
GameDB: Various fixes #11333
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Dragon Quest VIII with HPO to Native and Round Sprite to Full give main character hair red outlines. Even just RS to Full still gives main character red outlines.
Actually the only way to make shadows better and remove right side lines without side effects is with Native Scaling at Aggressive but it has that issue that transitioning from overworld camera to battle camera it all becomes pixelated. |
That's unfortunate. Well, at least HPO align to native seems to be a modest improvement over master and not cause negative effects. Anyway, I honestly think these red outlines are less distracting than the black lines, but of course that's subjective. |
Align to Native alone has the red oulines on the hair, too. Considering that @refractionpcsx2 fixed Valkyrie Profile going pixelated after camera transitions, i wonder if Dragon Quest VIII being pixelated on camera change can be fixed too. Aggressive Native Scaling actually is the only real solution to the right side lines without any side effects whatsoever. This is with just Align to Native |
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Not a fan of adding RS Full to TS2 and DQ8 has aforementioned issues but I've added everything else. |
As for the pixelation, it still happens, that PR wasn't a magic bullet, unfortunately. Here's the dump if you wanna try it yourself |
Another Century’s Episode 3 THE FINAL pr: but with this fix |
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Looks fine here? |
Fine. Except for the flickering for a few seconds when the game starts, the game screen is normal afterwards. Switching SoftwareRendererFMV seems to be the best stopgap solution until a better way is found. In addition, I applied No-Interlacing Patches by default. |
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The new master build 5921 has solved this issue |
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Description of Changes
Just a little fixing for bloom alignment now that Align To Native HPO is safer to use. Very nice.
Fixes #10936
Fixes #11386
Fixes #11389
Rationale behind Changes
Fix good.
Suggested Testing Steps
Make sure CI is happy boi.