GS: Match data types in shaders to be the same when doing bitwise operations. #14101
windows_build_matrix.yml
on: pull_request
Lint VS Project Files
14s
CMake
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CMake MSVC
13m 0s
CMake
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CMake Clang
15m 43s
SSE4
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MSVC SSE4
8m 52s
AVX2
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MSVC AVX2
8m 1s
SSE4
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Clang SSE4
10m 50s
AVX2
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Clang AVX2
11m 46s
Artifacts
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PCSX2-windows-Qt-x64-avx2-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
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29.5 MB |
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PCSX2-windows-Qt-x64-avx2-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
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17.2 MB |
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PCSX2-windows-Qt-x64-avx2-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
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29.3 MB |
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PCSX2-windows-Qt-x64-avx2-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
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20.9 MB |
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PCSX2-windows-Qt-x64-cmake-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
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30.7 MB |
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PCSX2-windows-Qt-x64-cmake-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
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18.2 MB |
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PCSX2-windows-Qt-x64-cmake-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
Expired
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30.5 MB |
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PCSX2-windows-Qt-x64-cmake-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
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22.5 MB |
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PCSX2-windows-Qt-x64-sse4-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
Expired
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29.5 MB |
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PCSX2-windows-Qt-x64-sse4-clang-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
Expired
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17.3 MB |
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PCSX2-windows-Qt-x64-sse4-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]
Expired
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29.3 MB |
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PCSX2-windows-Qt-x64-sse4-msvc-pr[11691]-sha[d3d21df]-title[GS Match data types in shaders to be the same when doing bitwise operations]-symbols
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21 MB |
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