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Releases: Oarcinae/FactorioScenarioMultiplayerSpawn

2.1.19

19 Dec 14:54
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Full Changelog: 2.1.18...2.1.19

2.1.18

11 Dec 15:30
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pare/2.1.17...2.1.18

What's Changed

  • 299 crash when creating new spawn with square resources after latest update by @Oarcinae in #300
  • Dev 2.1.18 by @Oarcinae in #301

Full Changelog: 2.1.17...2.1.18

2.1.17

09 Dec 16:54
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What's Changed

  • Fix cargo pods going to center of the map (for forces other than main force) by @Oarcinae in #296
  • Allow disabling of resource order randomization. by @Oarcinae in #297
  • Add a way to offset the player spawn location by changing the config.… by @Oarcinae in #298
  • Dev 2.1.17 by @Oarcinae in #290

Full Changelog: 2.1.16...2.1.17

2.1.16

04 Dec 01:30
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Full Changelog: 2.1.15...2.1.16

2.1.15

27 Nov 03:24
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Full Changelog: 2.1.14...2.1.15

2.1.14

22 Nov 01:01
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New Contributors

Full Changelog: 2.1.13...2.1.14

2.1.13

20 Nov 21:41
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What's Changed

  • Add ru translation. by @Oarcinae in #261
  • 258 regrowth deletes cargo drops by @Oarcinae in #263
  • Remove unnecessary error message by @Oarcinae in #264
  • Default to moat enabled in spawn choices. by @Oarcinae in #265
  • Add basic support for Vulcanus secondary spawns. by @Oarcinae in #267
  • 220 sa need to setup spawn areas for each planet gleba by @Oarcinae in #268
  • Add support for secondary spawns on Aquilo. by @Oarcinae in #269
  • Dev 2.1.13 (Secondary spawn support for remaining Space Age planets) by @Oarcinae in #271
  • Add comment about fluid resource placement in aquilo config. by @Oarcinae in #272

Full Changelog: 2.1.12...2.1.13

2.1.12

13 Nov 11:35
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  • Fix missing localization for research notification and add warnings about supported surfaces. by @Oarcinae in #257

Full Changelog: 2.1.11...2.1.12

2.1.11

12 Nov 21:22
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  • Fix missing migrations for other planet configs. by @Oarcinae in #256

Full Changelog: 2.1.10...2.1.11

2.1.10

11 Nov 17:27
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Full Changelog: 2.1.9...2.1.10