Releases: Oarcinae/FactorioScenarioMultiplayerSpawn
Releases · Oarcinae/FactorioScenarioMultiplayerSpawn
2.1.19
2.1.18
2.1.17
What's Changed
- Fix cargo pods going to center of the map (for forces other than main force) by @Oarcinae in #296
- Allow disabling of resource order randomization. by @Oarcinae in #297
- Add a way to offset the player spawn location by changing the config.… by @Oarcinae in #298
- Dev 2.1.17 by @Oarcinae in #290
Full Changelog: 2.1.16...2.1.17
2.1.16
2.1.15
2.1.14
2.1.13
What's Changed
- Add ru translation. by @Oarcinae in #261
- 258 regrowth deletes cargo drops by @Oarcinae in #263
- Remove unnecessary error message by @Oarcinae in #264
- Default to moat enabled in spawn choices. by @Oarcinae in #265
- Add basic support for Vulcanus secondary spawns. by @Oarcinae in #267
- 220 sa need to setup spawn areas for each planet gleba by @Oarcinae in #268
- Add support for secondary spawns on Aquilo. by @Oarcinae in #269
- Dev 2.1.13 (Secondary spawn support for remaining Space Age planets) by @Oarcinae in #271
- Add comment about fluid resource placement in aquilo config. by @Oarcinae in #272
Full Changelog: 2.1.12...2.1.13