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# Chronos Resource Pack | ||
A Minecraft Resource Pack specifically designed for the Chronos shader. | ||
# Textureless | ||
A Minecraft Resource Pack that fully relies on shader PBR rendering instead of using textures with baked-in lighting, while maintaining the Vanilla style. Requires [Optifine](https://optifine.net) and a shader that supports the LabPbr specification. Some recommendations are: Kappa, MollyVX, Complementary, BSL, Chocapic [PbrTest2], Loop. | ||
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## Releases | ||
You can find them under _Assets_ in the [Releases](https://github.com/null511/MCRP-Chronos/releases) section. | ||
You can find them under _Assets_ in the [Releases](https://github.com/null511/MCRP-Textureless/releases) section. | ||
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**The LabPbr 32x release is the recommended version.** | ||
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|Release|Description| | ||
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|LabPbr-16x|A low-quality version using the original 16x texture resolution. Uses the full Lab PBR spec.| | ||
|LabPbr-32x*|A standard quality version using 32x textures. Uses the full Lab PBR spec.| | ||
|LabBakedAO-32x|A standard quality version using 32x textures. Uses the full Lab PBR spec, with the exception that AO has been baked into the albedo textures.| | ||
|OldBakedAO-32x|A standard quality version using 32x textures. Uses the old PBR spec (required for SEUS shaders), with the addition of AO being baked into the albedo textures.| | ||
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|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/Kappa-01.png" alt="Preview"></img>|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/Kappa-02.png" alt="Preview"></img>|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/Kappa-03.png" alt="Preview"></img>| | ||
|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/Chocapic-01.png" alt="Preview"></img>|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/Chocapic-02.png" alt="Preview"></img>|<img src="https://github.com/null511/MCRP-Textureless/raw/main/media/MollyVX-01.png" alt="Preview"></img>| | ||
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## Editing | ||
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Uses [PixelGraph](https://github.com/null511/PixelGraph/releases) for compilation. To keep repository resources separated, open the project from the `~/src` subdirectory. | ||
If you do not already have it, you will first want to download a copy of [PixelGraph](https://github.com/null511/PixelGraph/releases). Links to CLI and UI can be found under _Assets_. To avoid publishing repository resources, `~/src` is used as the root content directory. | ||
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## License | ||
Licensed under Creative Commons Zero v1.0 Universal. You may freely use, modify, and redistribute this content. | ||
Licensed under Creative Commons Zero v1.0 Universal. You may freely use, modify, and redistribute this content. |