Skip to content

A Minecraft Resource Pack that uses material values rather than textures. For use with PixelGraph.

License

Notifications You must be signed in to change notification settings

Null-MC/Textureless

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Textureless

A Minecraft Resource Pack that fully relies on shader PBR rendering instead of using textures with baked-in lighting, while maintaining the Vanilla style. Requires Optifine and a shader that supports the LabPbr specification. Some recommendations are: Kappa, MollyVX, Complementary, BSL, Chocapic [PbrTest2], Loop.

Releases

You can find them under Assets in the Releases section.

The LabPbr 32x release is the recommended version.

Release Description
LabPbr-16x A low-quality version using the original 16x texture resolution. Uses the full Lab PBR spec.
LabPbr-32x* A standard quality version using 32x textures. Uses the full Lab PBR spec.
LabBakedAO-32x A standard quality version using 32x textures. Uses the full Lab PBR spec, with the exception that AO has been baked into the albedo textures.
OldBakedAO-32x A standard quality version using 32x textures. Uses the old PBR spec (required for SEUS shaders), with the addition of AO being baked into the albedo textures.
Preview Preview Preview
Preview Preview Preview

Editing

If you do not already have it, you will first want to download a copy of PixelGraph. Links to CLI and UI can be found under Assets. To avoid publishing repository resources, ~/src is used as the root content directory.

License

Licensed under Creative Commons Zero v1.0 Universal. You may freely use, modify, and redistribute this content.

About

A Minecraft Resource Pack that uses material values rather than textures. For use with PixelGraph.

Topics

Resources

License

Stars

Watchers

Forks