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add soul_fire, villager initial, armorer, grass ctm; improved bell, r…
…edstone_lamp
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src/assets/minecraft/optifine/ctm/grass_block_top/grass_block_top.pbr.yml
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alpha: | ||
value: 255 | ||
albedo: | ||
value-red: 128 | ||
value-green: 128 | ||
value-blue: 128 | ||
height: | ||
shift: -0.12 | ||
scale: 0.4 | ||
edge-fade-x: 3 | ||
edge-fade-y: 3 | ||
normal: | ||
strength: 0.8 | ||
noise: 4 | ||
occlusion: | ||
z-bias: 0 | ||
z-scale: 6 | ||
step-distance: 0.15 | ||
smooth: | ||
scale: 0.3 | ||
f0: | ||
value: 0.017 | ||
porosity: {} | ||
sss: | ||
value: 0.2 | ||
ctm-count-x: 8 | ||
ctm-count-y: 8 | ||
ctm-type: repeat |
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src/assets/minecraft/optifine/ctm/grass_block_top/grass_block_top.properties
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matchTiles=grass_block_top | ||
method=repeat | ||
width=8 | ||
height=8 | ||
tiles=0-63 |
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src/assets/minecraft/optifine/ctm/grass_block_top/grass_block_top_h.png
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src/assets/minecraft/optifine/ctm/grass_block_top/grass_block_top_smooth.png
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src/assets/minecraft/textures/block/redstone_lamp/smooth.png
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src/assets/minecraft/textures/block/redstone_lamp_on/metal.png
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src/assets/minecraft/textures/block/redstone_lamp_on/redstone_lamp_on.png
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src/assets/minecraft/textures/block/redstone_lamp_on/smooth.png
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38 changes: 38 additions & 0 deletions
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src/assets/minecraft/textures/block/soul_fire_0/mat.mcmeta
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{ | ||
"animation": { | ||
"frames": [ | ||
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] | ||
} | ||
} |
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emissive: | ||
scale: 0.8 |
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{ | ||
"animation": {} | ||
} |
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emissive: | ||
scale: 0.8 |
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src/assets/minecraft/textures/entity/bell/bell_body_h.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/albedo.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/alpha.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/f0.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/height.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/metal.png
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src/assets/minecraft/textures/entity/villager/profession/armorer/pbr.yml
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texture-size: 64 | ||
wrap-x: false | ||
wrap-y: false | ||
height: | ||
value: 0 | ||
normal: | ||
strength: 2 | ||
filter: sobel-low | ||
occlusion: | ||
z-bias: 0 | ||
z-scale: 5 | ||
step-distance: 0.15 |
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src/assets/minecraft/textures/entity/villager/profession/armorer/smooth.png
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src/assets/minecraft/textures/entity/villager/type/plains/height.png
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src/assets/minecraft/textures/entity/villager/villager.pbr.yml
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src/assets/minecraft/textures/entity/villager/villager/pbr.yml
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texture-size: 64 | ||
wrap-x: false | ||
wrap-y: false | ||
height: | ||
value: 0 | ||
normal: | ||
filter: sobel-low | ||
occlusion: | ||
z-scale: 2 | ||
step-distance: 0.15 | ||
smooth: {} | ||
f0: {} | ||
sss: {} |
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src/assets/minecraft/textures/entity/villager/villager/porosity.png
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