Skip to content

Actions: Noxcrew/noxesium

Actions

Build

Actions

Loading...
Loading

Show workflow options

Create status badge

Loading
429 workflow runs
429 workflow runs

Filter by Event

Filter by Status

Filter by Branch

Filter by Actor

Completely rework UI optimizations from the ground up
Build #459: Pull request #110 synchronize by Aeltumn
November 14, 2024 12:52 1m 51s feature/ui
November 14, 2024 12:52 1m 51s
Run close on render thread
Build #458: Commit 18d5468 pushed by Aeltumn
November 14, 2024 12:52 1m 45s feature/ui
November 14, 2024 12:52 1m 45s
Completely rework UI optimizations from the ground up
Build #457: Pull request #110 synchronize by Aeltumn
November 14, 2024 12:32 1m 29s feature/ui
November 14, 2024 12:32 1m 29s
Destroy unused buffers properly
Build #456: Commit 320f6de pushed by Aeltumn
November 14, 2024 12:32 1m 46s feature/ui
November 14, 2024 12:32 1m 46s
Completely rework UI optimizations from the ground up
Build #455: Pull request #110 synchronize by Aeltumn
November 13, 2024 12:59 1m 31s feature/ui
November 13, 2024 12:59 1m 31s
Bind the correct sampler for blit
Build #454: Commit b895419 pushed by Aeltumn
November 13, 2024 12:59 1m 52s feature/ui
November 13, 2024 12:59 1m 52s
Completely rework UI optimizations from the ground up
Build #453: Pull request #110 synchronize by Aeltumn
November 13, 2024 12:53 1m 34s feature/ui
November 13, 2024 12:53 1m 34s
Add buffer layering with different blend states
Build #452: Commit 59d6013 pushed by Aeltumn
November 13, 2024 12:53 1m 41s feature/ui
November 13, 2024 12:53 1m 41s
Completely rework UI optimizations from the ground up
Build #451: Pull request #110 synchronize by Aeltumn
November 13, 2024 12:25 1m 51s feature/ui
November 13, 2024 12:25 1m 51s
Support buffer textures with custom blend rules
Build #450: Commit 5dbe747 pushed by Aeltumn
November 13, 2024 12:25 1m 33s feature/ui
November 13, 2024 12:25 1m 33s
Completely rework UI optimizations from the ground up
Build #449: Pull request #110 synchronize by Aeltumn
November 13, 2024 12:18 1m 34s feature/ui
November 13, 2024 12:18 1m 34s
Fix up blending issues
Build #448: Commit 486d1c5 pushed by Aeltumn
November 13, 2024 12:18 1m 47s feature/ui
November 13, 2024 12:18 1m 47s
Completely rework UI optimizations from the ground up
Build #447: Pull request #110 synchronize by Aeltumn
November 12, 2024 23:17 1m 53s feature/ui
November 12, 2024 23:17 1m 53s
Working on blend state logic
Build #446: Commit ab81b34 pushed by Aeltumn
November 12, 2024 23:17 1m 32s feature/ui
November 12, 2024 23:17 1m 32s
Completely rework UI optimizations from the ground up
Build #445: Pull request #110 synchronize by Aeltumn
November 12, 2024 18:37 1m 36s feature/ui
November 12, 2024 18:37 1m 36s
Add group merging
Build #444: Commit 5af67cb pushed by Aeltumn
November 12, 2024 18:37 2m 0s feature/ui
November 12, 2024 18:37 2m 0s
Completely rework UI optimizations from the ground up
Build #443: Pull request #110 synchronize by Aeltumn
November 12, 2024 18:36 1m 53s feature/ui
November 12, 2024 18:36 1m 53s
Add group merging and splitting
Build #442: Commit 8ceba08 pushed by Aeltumn
November 12, 2024 18:36 1m 36s feature/ui
November 12, 2024 18:36 1m 36s
Completely rework UI optimizations from the ground up
Build #441: Pull request #110 synchronize by Aeltumn
November 12, 2024 18:09 1m 58s feature/ui
November 12, 2024 18:09 1m 58s
Add group splitting and fix wrong indices
Build #440: Commit 8bba210 pushed by Aeltumn
November 12, 2024 18:09 1m 59s feature/ui
November 12, 2024 18:09 1m 59s
Completely rework UI optimizations from the ground up
Build #439: Pull request #110 synchronize by Aeltumn
November 12, 2024 17:05 2m 1s feature/ui
November 12, 2024 17:05 2m 1s
Also increase/decrease check fps
Build #438: Commit 0241318 pushed by Aeltumn
November 12, 2024 17:05 1m 33s feature/ui
November 12, 2024 17:05 1m 33s
Completely rework UI optimizations from the ground up
Build #437: Pull request #110 synchronize by Aeltumn
November 12, 2024 16:52 1m 43s feature/ui
November 12, 2024 16:52 1m 43s
Better updating when layers are added late
Build #436: Commit 5203e8e pushed by Aeltumn
November 12, 2024 16:52 1m 26s feature/ui
November 12, 2024 16:52 1m 26s
Completely rework UI optimizations from the ground up
Build #435: Pull request #110 synchronize by Aeltumn
November 12, 2024 16:44 2m 0s feature/ui
November 12, 2024 16:44 2m 0s