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This is an implementation of a Game Boy Color, mostly (the DACs are missing, and the screen will probably be different).

CPU

The CPU is a Sharp LR35902. Not knowing the internals, I decided to write my own microcode implementation.

The microinstruction consists of several fields:

Field Length Purpose
8w 4 Select 8-bit register to write
ALUr 4 Select 8-bit register to read for right ALU input
ALUl 2 Select 8-bit register to read for left ALU input
ALUc 8 ALU mode select (see below)
Fs 4 Set flags
Fr 4 Reset flags
Fm 4 Extra set/reset of flags
HL 2 Set HL
SP 2 Set SP
MA 2 Set MA
IP 2 Set IP
j 1 Set jump register
wt 1 Write to memory
di 1 Clear interrupt-enable flag
ei 1 Set interrupt-enable flag (one-cycle delay)
b16 2 Source of 16-bit bus
ID 2 Source of 16-bit increment/decrement
IDc 1 Set to decrement 16-bit instead of increment

Internal registers

The internal registers consist of the LR35902 registers plus:

  • IP, the instruction pointer (16 bits, split as J and Q)
  • j, the jump register (16 bits, split as jH and jL)
  • MW, the memory-write register (8 bits, write-only)
  • MA, the memory-address register (16 bits, split as MAH and MAL)
  • c, the last-cycle-carry flag (set if the ALU's adder would have carried)
  • S and P, the high and low halves of SP

There are also three pseudoregisters (read-only):

  • I, the contents of the byte pointed to by IP
  • MR, the contents of the byte pointed to by MA
  • DAA, the amount to add or subtract to A to fix up BCD arithmetic

It is possible to simultaneously perform an 8-bit write to part of a 16-bit register and a 16-bit write to the entire register. Should this happen, the 16-bit write is (logically) performed first (all writes happen simultaneously).

The registers I, F, and c are available to the instruction decoder, as is a seven-bit state it keeps.

8w

This selects the register to write the output of the ALU to, as follows:

Value Register
0 B
1 C
2 D
3 E
4 H
5 L
6 MW
7 A
8 J
9 Q
A jH
B jL
C MAH
D MAL
E S
F P

ALUc

The first two bits are general ALU control.

Value Operation
0 XOR
1 Misc
2 AND
3 ADD

If the ALU general control is Misc, the following operations are performed:

Match Operation
****00 Shift left (output first bit as carry, return bits 1-8)
****10 Shift right (output last bit as carry, return bits 7-F)
***001 Swap bytes of right input
***011 Arithmetic shift right of right input (output last bit as carry)
def1r1 Replace bit def of right input by r; also test it.

If the operation is a shift, the left operand is immediately replaced by the right operand before applying the next transformation.

The third and fourth bits are kL and cL; each bit b of the left operand is replaced by b & kL ^ cL.

The fifth and sixth bits are kR and cR; they act exactly as above on the right operand.

The last two bits are cf and co. If co is on and the operation is AND, then the output is complemented. cf is fed into the adder as the carry input.

ALUl

This selects the left operand.

Value Operand
0 A
1 I
2 H
3 L

ALUr

This selects the right operand.

Value Operand
0 B
1 C
2 D
3 E
4 H
5 L
6 MR
7 A
8 J
9 Q
A I
B DAA
C F
D F
E S
F P

Note that F appears twice. This is used to simplify logic.

Fs, Fr, Fm

Every cycle, each flag in F is set to the ALU's output if the corresponding bit of Fm is on, then cleared if the corresponding bit of Fr is off, then set if the corresponding bit of Fs is on. Then the bits in F that are on in MR are set if the bit of Fm corresponding to the subtract flag is on.

These operations are performed simultaneously, but in this logical order.

HL, SP

Value Operation
0 Leave alone
1 Leave alone
2 Set to output of incrementor/decrementor
3 Set to 16-bit bus

IP, MA

These act like HL and SP except for when the value is 1. In this case, IP is set to j, while MAL is set to C, MAH to 0xFF.

j

If this is 1, then j is set to I bitwise anded with 0x38 unless the interrupt request flag is on, in which case it is set to the interrupt vector.

wt

If this is 1, then the contents of MW are written to the location in MA. New values written to these are ignored until next cycle.

b16

This selects the source of the 16-bit bus.

Value Source
0 BC
1 DE
2 HL
3 SP

ID

This selects the source of the 16-bit incrementor.

Value Source
0 IP
1 SP
2 HL
3 MA

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