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SSG model repositioned
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v_shot2: x +0.5, z +1
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NightFright2k19 committed Jul 16, 2021
1 parent 08e1602 commit d5442a9
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Showing 2 changed files with 5 additions and 4 deletions.
9 changes: 5 additions & 4 deletions auth_mdl.txt
Original file line number Diff line number Diff line change
Expand Up @@ -284,6 +284,7 @@ Revision #25 (Jul 19, 2021)
[ID1] Vore: Choppy walking animation cycle fixed
[ID1] Zombie + headgib: Fullbright pixels removed
- Weapons
[ID1] Super Shotgun view model repositioned (x-axis: +0.5, z-axis: +1)
[ID1] Muzzleflash for Grenade/Rocket Launcher by Seven
[ROG] Muzzleflash for Multi-Grenade/-Rocket Launcher by Seven
- Items
Expand Down Expand Up @@ -370,6 +371,10 @@ Revision #21 (Dec 7, 2020)
- Progs.dat refresh
[HIP] [ROG] Super Nailgun renamed to Perforator (items.qc)
[ROG] Electric eels now become non-solid after death much sooner (eel.qc)
- NPCs
[ID1] Added missing flag #4 (GIB) for Rottweiler (h_dog), Shambler (h_shams), Zombie (h_zombie)
[ID1] [ROG] Fixed wrong flag #32 (ZOMBGIB) for Ogre head (h_ogre) and removed one fullbright pixel
[ROG] Added missing flag #4 (GIB) for Knight/Statue (h_knight)
- Weapons
[ID1] Shotgun (v_shot) with reload animation (Barnaby/Dwere)
(Prev. shotgun with slightly improved skin still included as v_shot1)
Expand All @@ -378,10 +383,6 @@ Revision #21 (Dec 7, 2020)
[HIP] Proximity Gun based on Dwere's model (remodel/skin by osjclatchford)
[ROG] Lava Perforator (v_lava2) with modified rear center (Dwere/osj, skin modified by NightFright)
[ROG] Multi-Grenade/Multi-Rocket Launcher based on Plague's model (skin by osjclatchford)
- NPCs
[ID1] Added missing flag #4 (GIB) for Rottweiler (h_dog), Shambler (h_shams), Zombie (h_zombie)
[ID1] [ROG] Fixed wrong flag #32 (ZOMBGIB) for Ogre head (h_ogre) and removed one fullbright pixel
[ROG] Added missing flag #4 (GIB) for Knight/Statue (h_knight)

Revision #20 (Nov 30, 2020)
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