Releases: NebulaModTeam/nebula
Releases · NebulaModTeam/nebula
v0.7.7
Alpha Version 0.7.7
Changes
- @starfi5h, @PhantomGamers: Fixed issue where research removed by clients would not be synced.
v0.7.6
v0.7.5
Alpha Version 0.7.5
Changes
- @sp00ktober: Fixed error caused by warning system introduced in previous update
- @PhantomGamers: Fixed compatibility with DSP 0.8.23.9989
v0.7.4
v0.7.3
Alpha Version 0.7.3
Changes
- @PhantomGamers: Fixed error when upgrading blueprint previews.
- @sp00ktober: Added hotfix to prevent error caused by ILS ships
v0.7.2
Alpha Version 0.7.2
Changes
- @sp00ktober: Fixed issue where the host would render buildings placed by players on other planets on his current planet.
v0.7.1
Alpha Version 0.7.1
Changes
- @starfi5h: Fixed research desync issues
- @sp00ktober: Fixed error when client upgrades buildings on different planet from the host.
- @PhantomGamers: Fixed compatibility with DSP 0.8.22.9331+
v0.7.0
Alpha Version 0.7.0
Changes
- @PhantomGamers: Fixed instance where error would trigger by loading saves made on earlier Nebula versions. WARNING: All previous client inventory and position data will be lost! (should be for the last time!)
- @PhantomGamers: Fixed error that was triggered by the client loading a planet after traveling to a different planetary system
- @PhantomGamers: Fixed error that was triggered by the client warping outside of a planetary system
- @starfi5h: Added syncing of solar sails and rockets when client does not have the planet they originated from loaded.
- @sp00ktober: Implemented smooth loading of factories for clients (fixed clients phasing through planet when flying too fast)
v0.6.2
Alpha Version 0.6.2
Changes
- Fixed error when loading saves that were created before 0.6.0. WARNING: All previous client inventory and position data will be lost!
- Improved compatibility with GigaStations mod (thanks to @kremnev8)
- Removed extraneous dlls that were mistakenly included in the previous release
- Now supports DSP version 0.8.22.8915+ (thanks to @starfi5h!)