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Releases: NebulaModTeam/nebula

v0.9.2

27 Mar 23:19
0849f19
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Alpha Version 0.9.2

Changes

  • Compatible to Steam version 0.10.29.22015 or Game Pass version 0.10.29.21943
  • @sk7725: Added Korean font and TextMeshPro fallback
  • @starfi5h: Add new chat command /playerdata
  • @starfi5h: Launch construction drones if local player is closer or within 15m
  • @starfi5h: Fix error when activating super nova in the turret window
  • @starfi5h: Fix desync of dyson sphere when client joins the game
  • @PhantomGamers: Log expected game version and review code

v0.9.1

17 Mar 00:05
a108ac0
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Alpha Version 0.9.1

Changes

  • Support combat mode syncing (game version 0.10.29.21950)
  • @starfi5h: Implement basic combat syncing framework
  • @starfi5h: Add new config option EnableBattleMessage to show battle notifications
  • @starfi5h: Add map ping: when chat is open, Ctrl+Alt+LeftClick on the planet can create a link in chatbox
  • @mmjr, @PhantomGamers, @sp00ktober: Review code and provide suggestions

v0.9.0

18 Feb 04:10
ae8e7af
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Alpha Version 0.9.0

Changes

  • Now compatible with Dark Fog (DSP 0.10.x) with enemies disabled
  • @PhantomGamers: fix compilation after update and overall fixes/cleanup
  • @PhantomGamers: fix UIVirtualStarmap patches
  • @PhantomGamers: reviewing code from other contributers
  • @starfi5h: fix runtime issues after the update and overall fixes/cleanup
  • @starfi5h: improve UI and Keybinding
  • @starfi5h: rework Wireless Power Tower syncing
  • @starfi5h: add syncing for Battlefield Analysis Base
  • @mmjr: disable dark fog switch in lobby and prevent df enabled saves to be loaded.
  • @AJH16: sync dark fog lobby settings
  • @highrizk: sync storage filters
  • @highrizk: update serializer and fix broken packets
  • @highrizk: add serialization support and unit tests for dictionaries
  • @Zzarek: add turret UI syncing
  • @sp00ktober: add syncing for new mecha settings and features
  • @sp00ktober: sync mecha and battle base construction drones
  • @sp00ktober: overall NRE fixe

v0.8.14

09 Jul 18:49
525ffac
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Alpha Version 0.8.14

Changes

  • @starfi5h: Fix mecha animation when player count > 2
  • @starfi5h: Fix UIPerformance save test in multiplayer
  • @starfi5h: Disable build/dismantle sounds when too far away
  • @starfi5h: Convert strings to string.Translate() to enable translation
All changes

v0.8.13

11 Mar 05:27
e12cc76
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Alpha Version 0.8.13

Changes

  • @starfi5h: Fix compilation with 0.9.27.15466
  • @starfi5h: Add -newgame launch option for dedicated server
All changes

v0.8.12

19 Oct 06:18
ee63b66
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Alpha Version 0.8.12

Changes

  • @PhantomGamers: Remove exe targeting to support game pass version
  • @starfi5h: Fix errors about logistic bots
  • @starfi5h: Add -load-latest launch option for dedicated server

v0.8.11

06 Oct 06:24
4cbbfd3
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Alpha Version 0.8.11

Changes

  • @starfi5h: Added support for DSP 0.9.27 along with syncing for the new logistics distribution system
  • @starfi5h: Optimized network traffic
  • @starfi5h: Dedicated servers will now save when gracefully exited (ctrl+c on the console window)
  • @starfi5h: Fix error when sail capacity increases in dedicated serve

v0.8.10

20 Jun 20:36
ebd35de
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Alpha Version 0.8.10

Changes

  • @starfi5h: Fix compilation with 0.9.26.13034
  • @starfi5h: Fix a bug that makes advance miner power usage abnormal
  • @starfi5h: Add new chat settings NotificationDuration

v0.8.9

13 Jun 15:30
a006e85
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Alpha Version 0.8.9

Changes

  • @PhantomGamers: Fixed compilation with 0.9.26
  • @starfi5h: Added syncing of all of the new Sandbox features introduced in 0.9.26
  • @starfi5h: Fixed bug that caused the host to sink into the ground
  • @starfi5h: Increased connection timeout to prevent issues with higher latency connections

v0.8.8

30 May 17:45
1759cd8
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Alpha Version 0.8.8

Changes

  • @starfi5h: Added RemoteAccessPassword setting for servers so that users can authenticate to use admin commands
  • @starfi5h: Fixed bugs related to headless servers
  • @starfi5h: Chat now stores past commands, accessible with the up and down arrow keys
  • @PhantomGamers: Fixed white window popping up while headless server is running
  • @starfi5h: Added syncing for Logistic Station names
  • @starfi5h: Fixed bug that allowed clients to reduce ILS warp distance below their minimum value
  • @starfi5h: Added syncing for Mecha energy production and consumption stats
  • @starfi5h: Made it so new clients now join the game with full energy and some warpers if the tech is unlocked
  • @starfi5h: Fixed bug when running GalacticScale that caused clients to sink into the ground
  • @starfi5h: Removed IP addresses from log output