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Goldfish Spec -
- Goldfish should create a temporary instance of a given map
- Needs to be able to remove the map, either via timing or lack of players (which starts a timer)*
- ^ Needs to be able to track players within it for the purposes of that timer
- Admin commands to send or pull players to/from an instance, rather than just using a location (mostly for NPC use)
- Can be configured for geometric spaces, stores x & y locations for cubes
- ^ Should have internal portals that can move players back and forth into and out of instances (for example, returning a player to their previous location or moving them on to the next ‘phase’ of a map)
- ^ Maybe use voxelport for some stuff?
Can link a given folder via in-game commands, linking it with an internal reference name so that commands can be executed using that reference name Instances have a name and description (likely held inside a txt file within the specified folder) - this does not necessarily need to be the same as the internal name Map Instances should be configured through a text file Map availability times* (When does it happen, how often does it recur?) Block/Chest/Button protections called out within the config file, both granular and across the board Whitelist/Blacklists for data values/blocks
Needs an adjustable cooldown applied to a player* May require specific loadouts or items from players, or possibly no items at all
- Should return if the prior conditions are not met Able to set spawn from death to another world or location?*
*Configurable
Not Necessary Yet: ((Need to consider how worldguard works with this, and how we can remove it))