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Goldfish Spec -
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Goldfish should create a temporary instance of a given map
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Needs to be able to remove the map, either via timing or lack of players (which starts a timer)*
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^ Needs to be able to track players within it for the purposes of that timer
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Admin commands to send or pull players to/from an instance, rather than just using a location (mostly for NPC use)
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Can be configured for geometric spaces, stores x & y locations for cubes
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^ Should have internal portals that can move players back and forth into and out of instances (for example, returning a player to their previous location or moving them on to the next ‘phase’ of a map)
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^ Maybe use voxelport for some stuff?
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Can link a given folder via in-game commands, linking it with an internal reference name so that commands can be executed using that reference name
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Instances have a name and description (likely held inside a txt file within the specified folder) - this does not necessarily need to be the same as the internal name
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Map Instances should be configured through a text file
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Map availability times* (When does it happen, how often does it recur?)
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Block/Chest/Button protections called out within the config file, both granular and across the board
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^ Whitelist/Blacklists for data values/blocks
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Needs an adjustable cooldown applied to a player*
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May require specific loadouts or items from players, or possibly no items at all
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^ Should return if the prior conditions are not met
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Able to set spawn from death to another world or location?*
*Configurable
Not Necessary Yet: ((Need to consider how worldguard works with this, and how we can remove it))