-
Notifications
You must be signed in to change notification settings - Fork 33
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Temporary Werewolf Code #561
Conversation
i'll fuck with the sprites last, until then the checks will fail |
i should've done misc species parts instead of parts |
okay now i have to decide if i should use misc_bodyparts or _bodyparts |
your not doing this in dedicated programs like a dummy, you need to add the new files you make to the TGstation.dme file. if you did this with VS code you could just have it ticked to do it for you |
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa |
ok yeah i'm gonna stick to misc_bodyparts |
Maniac behavior. |
i am losing my grip on reality |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It would be appreciated if you could move your code to the story content folder
unarmed_damage_low = 60 | ||
unarmed_damage_high = 75 | ||
unarmed_effectiveness = 50 |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
60 damage unarmed attack? Erm
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
that's for the bite, which requires you to be prone. getting bit by a werewolf is gonna hurt
i'll get to the reviews in a moment |
currently working on sprites |
should i ctrl x it all over? or will there be complications? |
shit's royally fucked, will fix before round. hopefully |
alrighty, PR is ready to be merged |
This is a first time coding PR so it may be slow and sloppy.
There may be pauses between each commit.